{"description":"Welcome to the best place to find Luanti mods, games, and texture packs","expired":false,"feed_url":"https://content.luanti.ru/packages/Casimir/voxelgarden/releases_feed.json","home_page_url":"https://content.luanti.ru/","icon":"https://content.luanti.ru/favicon-128.png","items":[{"author":{"avatar":"https://content.luanti.ru/uploads/9b31c6b28a.png","name":"Casimir","url":"https://content.luanti.ru/users/Casimir/"},"content_html":"<ul>\n<li><strong>Minor dungeon-related &amp; monster rebalancing</strong> (<a href=\"/users/rudzik8/\" data-username=\"rudzik8\" rel=\"nofollow\">@rudzik8</a>)\n<ul>\n<li>Separate <code>default</code> and <code>dungeon_loot</code> from each other, leaving <code>dungeon_loot</code> just a pure API with mapgen code</li>\n<li>Tweak <code>default</code> loot, generating more items in chests and adjust their chances to be more fair</li>\n<li>Tweak other dungeon loot changes and register carts, bread, binoculars, mapping kit, screwdriver and keys as loot</li>\n<li>Nerf DMs and make them drop mese crystals and iron ingots instead of mese crystal fragments</li>\n<li>Nerf Oerkkis and make them drop obsidian shards and diamonds (rare) instead of just obsidian shards</li>\n<li>Nerf Omsks and make them drop bronze ingots and red mushrooms (rare) instead of just red mushrooms</li>\n<li>Make dungeons less frequent (a tad closer to default Luanti mgv7 levels)</li>\n</ul>\n</li>\n<li>Introduce fillable bottles based on <a href=\"https://content.luanti.ru/packages/EmptyStar/bottles/\" rel=\"nofollow\">EmptyStar's Filled Bottles modpack</a>, currently featuring just the Water Bottle (<a href=\"/users/rudzik8/\" data-username=\"rudzik8\" rel=\"nofollow\">@rudzik8</a>, idea by <a href=\"/users/j-r/\" data-username=\"j-r\" rel=\"nofollow\">@j-r</a>)</li>\n<li>Re-introduce Dough into the game as a combination of Flour and Water Bottle, now used to bake Bread instead of just Flour (<a href=\"/users/rudzik8/\" data-username=\"rudzik8\" rel=\"nofollow\">@rudzik8</a>, w/ ideas by <a href=\"/users/j-r/\" data-username=\"j-r\" rel=\"nofollow\">@j-r</a>)</li>\n<li>Implement proper axis-based pillar-like node placement, similar to one in VG/MCLA, and get rid of horizontal tree nodes (<a href=\"/users/rudzik8/\" data-username=\"rudzik8\" rel=\"nofollow\">@rudzik8</a>)\n<ul>\n<li>Tree nodes are now placeable in 3 rotations (up/down, left/right and front/back), and old horizontal tree nodes in inventories and in the world are automatically converted</li>\n</ul>\n</li>\n<li>Remove the Drinking Glass item from the <code>vessels</code> mod, aliasing it to Glass Bottle (<a href=\"/users/rudzik8/\" data-username=\"rudzik8\" rel=\"nofollow\">@rudzik8</a>)</li>\n<li>Introduce a new aliasing API for Subnodes (<code>subnodes.alias_subnodes</code>) (<a href=\"/users/rudzik8/\" data-username=\"rudzik8\" rel=\"nofollow\">@rudzik8</a>)</li>\n<li>Introduce <code>voxelgarden.safe_alias</code> as an API wrapper around <code>core.register_alias</code> to silence itemstring conflict warnings (<a href=\"/users/rudzik8/\" data-username=\"rudzik8\" rel=\"nofollow\">@rudzik8</a>)</li>\n<li>Alias MTG's Desert Cobble to Desert Stone, improving mod compatibility (most notably with <a href=\"https://content.luanti.ru/packages/TenPlus1/ethereal/\" rel=\"nofollow\">TenPlus1's Ethereal NG</a>) (<a href=\"/users/rudzik8/\" data-username=\"rudzik8\" rel=\"nofollow\">@rudzik8</a>)</li>\n<li>Introduce a <code>table.merge</code> utility and enable the previously unused <code>queue</code> class, compatible with ones found in Mineclonia (<a href=\"/users/rudzik8/\" data-username=\"rudzik8\" rel=\"nofollow\">@rudzik8</a>)</li>\n<li>Update the Code of Conduct for the project's community to <a href=\"https://www.contributor-covenant.org/version/3/0/code_of_conduct/\" rel=\"nofollow\">Contributor Covenant 3.0</a> (<a href=\"/users/rudzik8/\" data-username=\"rudzik8\" rel=\"nofollow\">@rudzik8</a>)</li>\n</ul>\n","date_published":"2025-12-08T12:16:35Z","id":"https://content.luanti.ru/packages/Casimir/voxelgarden/releases/33819/","image":"https://content.luanti.ru/thumbnails/4/d936c3fce1.png","language":"en","summary":"2025-50 r25","tags":["release"],"title":"\"Voxelgarden\" updated: 2025-50 r25","url":"https://content.luanti.ru/packages/Casimir/voxelgarden/releases/33819/"},{"author":{"avatar":"https://content.luanti.ru/uploads/9b31c6b28a.png","name":"Casimir","url":"https://content.luanti.ru/users/Casimir/"},"content_html":"<ul>\n<li><strong>Subnode improvements</strong>\n<ul>\n<li>Register subnodes out of fuel nodes as fuel (burntime is scaled by their volume, i.e. 1/2 the burntime for slabs) (<a href=\"/users/rudzik8/\" data-username=\"rudzik8\" rel=\"nofollow\">@rudzik8</a>)</li>\n<li>Add Mese Lamp subnodes and improve subnode luminance handling (also scaled by volume) (<a href=\"/users/rudzik8/\" data-username=\"rudzik8\" rel=\"nofollow\">@rudzik8</a>)</li>\n<li>Restore partial compatibility with mods expecting MoreBlocks' <code>stairsplus</code> by bringing back the <code>stairsplus:register_all</code> wrapper (<a href=\"/users/rudzik8/\" data-username=\"rudzik8\" rel=\"nofollow\">@rudzik8</a>)</li>\n</ul>\n</li>\n<li>Clean-up and microrefactor the <code>default</code> mod (<a href=\"/users/rudzik8/\" data-username=\"rudzik8\" rel=\"nofollow\">@rudzik8</a>)</li>\n<li>Future-proof <code>/pulverize</code> &amp; <code>/clearinv</code> to not require 'give' privilege in 5.15+ (<a href=\"/users/sfan5/\" data-username=\"sfan5\" rel=\"nofollow\">@sfan5</a>)</li>\n<li>Optimize armor swap-equipping for function calls (<a href=\"/users/OgelGames/\" data-username=\"OgelGames\" rel=\"nofollow\">@OgelGames</a>)</li>\n<li>Fix non-apple wood fences not being craftable (<a href=\"/users/j-r/\" data-username=\"j-r\" rel=\"nofollow\">@j-r</a>)</li>\n<li>Fix dependency problems detected with random mod load order (<a href=\"/users/j-r/\" data-username=\"j-r\" rel=\"nofollow\">@j-r</a>)</li>\n<li>Deprecate old experimental falling liquids code (<code>physics_liquid_falling</code> setting) due to buggy behavior (<a href=\"/users/rudzik8/\" data-username=\"rudzik8\" rel=\"nofollow\">@rudzik8</a>)</li>\n<li>Remove the duplicate sandstone recipe in <code>default/crafting.lua</code> (<a href=\"/users/rudzik8/\" data-username=\"rudzik8\" rel=\"nofollow\">@rudzik8</a>)</li>\n</ul>\n","date_published":"2025-11-24T13:06:49Z","id":"https://content.luanti.ru/packages/Casimir/voxelgarden/releases/33561/","image":"https://content.luanti.ru/thumbnails/4/d936c3fce1.png","language":"en","summary":"2025-48 r24","tags":["release"],"title":"\"Voxelgarden\" updated: 2025-48 r24","url":"https://content.luanti.ru/packages/Casimir/voxelgarden/releases/33561/"},{"author":{"avatar":"https://content.luanti.ru/uploads/9b31c6b28a.png","name":"Casimir","url":"https://content.luanti.ru/users/Casimir/"},"content_html":"<ul>\n<li><strong>Campfire improvements</strong>\n<ul>\n<li>Render cooking items in 3D over the campfire as entities (<a href=\"/users/rudzik8/\" data-username=\"rudzik8\" rel=\"nofollow\">@rudzik8</a>)</li>\n<li>Allow extending campfire's cooking time with sticks (<a href=\"/users/j-r/\" data-username=\"j-r\" rel=\"nofollow\">@j-r</a>)</li>\n<li>Don't put out the campfire when an uncookable item is placed, reject it instead (<a href=\"/users/j-r/\" data-username=\"j-r\" rel=\"nofollow\">@j-r</a>)</li>\n<li>Make (un)lit campfires drop black dye (<a href=\"/users/j-r/\" data-username=\"j-r\" rel=\"nofollow\">@j-r</a>)</li>\n<li>Make lit campfires emit burning sounds (<a href=\"/users/rudzik8/\" data-username=\"rudzik8\" rel=\"nofollow\">@rudzik8</a>)</li>\n</ul>\n</li>\n<li>Add <code>place_offset_y</code> to randomly vary tree stem heights (<a href=\"/users/kno10/\" data-username=\"kno10\" rel=\"nofollow\">@kno10</a>)</li>\n<li>Allow using Sneak+Punch to put armor into an armor stand's inventory (<a href=\"https://github.com/Bituvo\" rel=\"nofollow\">@Bituvo</a>)</li>\n<li>beds: Use <code>playerphysics</code> APIs for physics overrides &amp; clean-up (<a href=\"/users/rudzik8/\" data-username=\"rudzik8\" rel=\"nofollow\">@rudzik8</a>)</li>\n<li>Fix Subnodes conflict resolution code not overriding subnodes (<a href=\"/users/rudzik8/\" data-username=\"rudzik8\" rel=\"nofollow\">@rudzik8</a>)</li>\n<li>Output the missing node's name in Subnodes crash message when it's not registered (<a href=\"/users/j-r/\" data-username=\"j-r\" rel=\"nofollow\">@j-r</a>)</li>\n<li>Add a new <code>util/bump_roll.py</code> script to semi-automatically bump VG version (<a href=\"/users/rudzik8/\" data-username=\"rudzik8\" rel=\"nofollow\">@rudzik8</a>)</li>\n</ul>\n","date_published":"2025-09-16T06:58:33Z","id":"https://content.luanti.ru/packages/Casimir/voxelgarden/releases/32802/","image":"https://content.luanti.ru/thumbnails/4/d936c3fce1.png","language":"en","summary":"2025-38 r23","tags":["release"],"title":"\"Voxelgarden\" updated: 2025-38 r23","url":"https://content.luanti.ru/packages/Casimir/voxelgarden/releases/32802/"},{"author":{"avatar":"https://content.luanti.ru/uploads/9b31c6b28a.png","name":"Casimir","url":"https://content.luanti.ru/users/Casimir/"},"content_html":"<ul>\n<li>Restore the old uncrafting recipe for stairs (4 stairs now yield 3 full blocks instead of 1) (<a href=\"/users/j-r/\" data-username=\"j-r\" rel=\"nofollow\">@j-r</a>)</li>\n<li>Fix cotton not growing after being harvested (<a href=\"/users/j-r/\" data-username=\"j-r\" rel=\"nofollow\">@j-r</a>)</li>\n<li>Fix metadata being reset when dirt is affected by ABMs (<a href=\"/users/j-r/\" data-username=\"j-r\" rel=\"nofollow\">@j-r</a>)</li>\n<li>Improve Subnodes groupwise backwards compatibility (<a href=\"/users/rudzik8/\" data-username=\"rudzik8\" rel=\"nofollow\">@rudzik8</a>)</li>\n<li>Fix a typo in the corner stair placement code (<a href=\"/users/j-r/\" data-username=\"j-r\" rel=\"nofollow\">@j-r</a>)</li>\n<li>Fix minus character (<code>-</code>) being stripped from signs' text (<a href=\"/users/Desour/\" data-username=\"Desour\" rel=\"nofollow\">@Desour</a>)</li>\n<li>Fix weed dropping unknown items on breaking (<a href=\"/users/j-r/\" data-username=\"j-r\" rel=\"nofollow\">@j-r</a>)</li>\n<li>Fix <code>no_hunger</code> privilege messing with the hungerbar post-revoke (<a href=\"/users/j-r/\" data-username=\"j-r\" rel=\"nofollow\">@j-r</a>)</li>\n<li>Add missing alias for horizontal aspen (birch) tree (<a href=\"/users/j-r/\" data-username=\"j-r\" rel=\"nofollow\">@j-r</a>)</li>\n<li>Use <code>default_stack_max</code> setting instead of <code>stack_max</code> for configurability (<a href=\"/users/j-r/\" data-username=\"j-r\" rel=\"nofollow\">@j-r</a>)</li>\n<li>Fix references to undefined biomes in the code (<a href=\"/users/j-r/\" data-username=\"j-r\" rel=\"nofollow\">@j-r</a>)</li>\n<li>Fix deprecated usage of <code>image</code> in TileDefs (<a href=\"/users/rudzik8/\" data-username=\"rudzik8\" rel=\"nofollow\">@rudzik8</a>)</li>\n</ul>\n","date_published":"2025-09-08T14:30:31Z","id":"https://content.luanti.ru/packages/Casimir/voxelgarden/releases/32700/","image":"https://content.luanti.ru/thumbnails/4/d936c3fce1.png","language":"en","summary":"2025-37 r22","tags":["release"],"title":"\"Voxelgarden\" updated: 2025-37 r22","url":"https://content.luanti.ru/packages/Casimir/voxelgarden/releases/32700/"},{"author":{"avatar":"https://content.luanti.ru/uploads/9b31c6b28a.png","name":"Casimir","url":"https://content.luanti.ru/users/Casimir/"},"content_html":"<ul>\n<li><strong>Mobs Rework</strong>\n<ul>\n<li>Finally, after many months the old API based on an ancient version of Mobs Redo was replaced with our fork of <a href=\"https://codeberg.org/Wuzzy/Repixture/src/branch/master/mods/rp_mobs\" rel=\"nofollow\">Repixture Mobs</a></li>\n<li>Oerkkis, Rats, Dungen Masters and the Omsk (plural) were re-introduced with new 3D models (see in-file credits)</li>\n<li>Unfortunately, Dust Devil and 1hour will not be coming back any time soon, but more mobs will be added in the future</li>\n</ul>\n</li>\n<li><strong>Orientations Galore</strong>\n<ul>\n<li>The 11 year old code for different node shapes (subnodes: stairs, slabs, panels, microblocks, etc) had been completely rewritten with a new code structure based on <a href=\"https://codeberg.org/voxelgarden/voxelgarden/src/branch/master/mods/subnodes\" rel=\"nofollow\">the new Subnodes API</a></li>\n<li>Subnodes are now much easier to place, without needing to rotate them through crafting recipes</li>\n<li>Many old shapes (most notably corners and walls) were replaced with simpler counterparts (stairs and slabs) as they can be produced by simply rotating the latters</li>\n<li>Many different nodes (including Nether ones, and even wool and terracotta) got their own subnodes as part of the rewrite</li>\n<li>Screwdrivers now act more intuitively thanks to code from <a href=\"/users/12Me21/\" data-username=\"12Me21\" rel=\"nofollow\">@12Me21</a>'s <a href=\"https://content.luanti.ru/packages/12Me21/screwdriver2/\" rel=\"nofollow\">Better Screwdriver mod</a> being merged into the codebase: punch (left-click) pushes edge and place (right-click) rotates face clock-wise</li>\n<li>Screws made of iron were added as a new use for the metal. With a screw in your inventory, you can sneak+place on nodes with a screwdriver to fix them in place (and the same to unfix them). A fixed node can't be rotated or fall due to gravity until unfixed</li>\n</ul>\n</li>\n<li><strong>Armor</strong>\n<ul>\n<li>A modified version of <a href=\"https://content.luanti.ru/packages/stu/3d_armor/\" rel=\"nofollow\">3D Armor mod</a> was integrated into the codebase</li>\n<li>Wood, Copper, Bronze, Steel and Nether armor sets (including shields) are available for crafting</li>\n<li>Some of the new armor pieces can now be found in dungeon chests</li>\n</ul>\n</li>\n<li>Add colourful terracotta nodes (mentioned above) which are made by cooking clay, offerring a less absurd alternative to building houses from wool</li>\n<li>Integrate <a href=\"/users/Wuzzy/\" data-username=\"Wuzzy\" rel=\"nofollow\">@Wuzzy</a>'s <a href=\"https://content.luanti.ru/packages/Wuzzy/findbiome/\" rel=\"nofollow\">Find Biome mod</a> adding <code>/findbiome</code> and <code>/listbiomes</code> commands</li>\n<li>Add empty icons to statbars to improve HUD visibility</li>\n<li>fire: Make Striker require tinder anywhere in player inv, not next to it</li>\n<li>Move player model registration and visible sneak code to <code>vg_player</code> for future-proofing</li>\n<li>Introduce <code>vg_legacy</code> mod for legacy item conversion in player/node inventories</li>\n<li>vg_init: Introduce <code>table.meld</code> for recursive table merging</li>\n<li>Fix registering buckets in foreign mod namespaces (<a href=\"/users/LMD/\" data-username=\"LMD\" rel=\"nofollow\">@LMD</a>)</li>\n<li>controls: Fix crash with newer Luanti versions adding new controls (<a href=\"/users/LMD/\" data-username=\"LMD\" rel=\"nofollow\">@LMD</a>)</li>\n<li>default: Avoid parsing mapgen 'chunksize' by hand (<a href=\"/users/sfan5/\" data-username=\"sfan5\" rel=\"nofollow\">@sfan5</a>)</li>\n<li>dye: Don't reset node param2 on place-dyeing</li>\n<li>vg_alloy_furnace: Fix LGPL version typo in README</li>\n</ul>\n","date_published":"2025-07-14T12:16:42Z","id":"https://content.luanti.ru/packages/Casimir/voxelgarden/releases/32008/","image":"https://content.luanti.ru/thumbnails/4/d936c3fce1.png","language":"en","summary":"2025-29 r21","tags":["release"],"title":"\"Voxelgarden\" updated: 2025-29 r21","url":"https://content.luanti.ru/packages/Casimir/voxelgarden/releases/32008/"},{"author":{"avatar":"https://content.luanti.ru/uploads/9b31c6b28a.png","name":"Casimir","url":"https://content.luanti.ru/users/Casimir/"},"content_html":"<ul>\n<li>Workaround for sign regression with 5.12.0 (<a href=\"/users/ZenonSeth/\" data-username=\"ZenonSeth\" rel=\"nofollow\">@ZenonSeth</a>, <a href=\"/users/sfan5/\" data-username=\"sfan5\" rel=\"nofollow\">@sfan5</a>, <a href=\"/users/LMD/\" data-username=\"LMD\" rel=\"nofollow\">@LMD</a>)</li>\n<li><code>creative</code>: release memory when player leaves (<a href=\"/users/MoNTE48/\" data-username=\"MoNTE48\" rel=\"nofollow\">@MoNTE48</a>)</li>\n<li>Fix TileDef deprecation warning (<a href=\"/users/sfan5/\" data-username=\"sfan5\" rel=\"nofollow\">@sfan5</a>)</li>\n<li>Add Zed and LuaLS workspace files</li>\n</ul>\n","date_published":"2025-06-26T04:50:38Z","id":"https://content.luanti.ru/packages/Casimir/voxelgarden/releases/31834/","image":"https://content.luanti.ru/thumbnails/4/d936c3fce1.png","language":"en","summary":"2025-26 r20","tags":["release"],"title":"\"Voxelgarden\" updated: 2025-26 r20","url":"https://content.luanti.ru/packages/Casimir/voxelgarden/releases/31834/"},{"author":{"avatar":"https://content.luanti.ru/uploads/9b31c6b28a.png","name":"Casimir","url":"https://content.luanti.ru/users/Casimir/"},"content_html":"<ul>\n<li>Fix crash when walking on unknown nodes</li>\n</ul>\n","date_published":"2025-02-25T02:25:32Z","id":"https://content.luanti.ru/packages/Casimir/voxelgarden/releases/29860/","image":"https://content.luanti.ru/thumbnails/4/d936c3fce1.png","language":"en","summary":"2025-09 r19","tags":["release"],"title":"\"Voxelgarden\" updated: 2025-09 r19","url":"https://content.luanti.ru/packages/Casimir/voxelgarden/releases/29860/"},{"author":{"avatar":"https://content.luanti.ru/uploads/9b31c6b28a.png","name":"Casimir","url":"https://content.luanti.ru/users/Casimir/"},"content_html":"<ul>\n<li><strong>Rework farming based on MTG</strong> (<a href=\"https://codeberg.org/voxelgarden/voxelgarden/pulls/249\" rel=\"nofollow\">#249</a>)\n<ul>\n<li>Add seeds to plant crops instead of using their harvest</li>\n<li>Use NodeTimers for crop growth instead of ABMs</li>\n<li>Change wheat appearance to be #-shaped (to distinguish young wheat from weed) and cotton to be *-shaped</li>\n<li>Add savanna soil, which can be cultivated like regular soil and used for farming in warmer regions</li>\n<li>Improve hoe usability and rightclick handling (<a href=\"/users/j-r/\" data-username=\"j-r\" rel=\"nofollow\">@j-r</a>)</li>\n</ul>\n</li>\n<li><strong>Compost bin improvements</strong> (<a href=\"https://codeberg.org/voxelgarden/voxelgarden/pulls/243\" rel=\"nofollow\">#243</a>)\n<ul>\n<li>Make more items compostable (saplings, seed(ling)s, papyrus roots, etc) by checking for groups</li>\n<li>Don't show compost bin as full if items inside aren't compostable</li>\n<li>Minor performance and code quality fixes</li>\n</ul>\n</li>\n<li>De-fork and upgrade <code>tt_base</code> to 1.1.0 for better tooltips</li>\n<li>Fix some falling nodes (including plants) being left in the air after TNT explosions</li>\n<li>Fix fence gate Z-fighting and make their collision box be the same as fences</li>\n<li>Make Book of Portals count as a written book by adding a new <code>written_book</code> item group</li>\n<li>Downmix positionally played sounds to mono to fix OpenAL warnings</li>\n<li>Improve logging code and make more mods use it</li>\n<li>Remove obsolete dependency on <code>mesecons_pressureplates</code> in <code>stairsplus</code> (<a href=\"/users/j-r/\" data-username=\"j-r\" rel=\"nofollow\">@j-r</a>)</li>\n<li>Actualize Markdown files and move the mods list into <a href=\"https://codeberg.org/voxelgarden/voxelgarden/src/branch/master/MODS.md\" rel=\"nofollow\"><code>MODS.md</code></a></li>\n<li>Remove some unnecessary files inside mods</li>\n</ul>\n","date_published":"2025-02-18T06:39:54Z","id":"https://content.luanti.ru/packages/Casimir/voxelgarden/releases/29784/","image":"https://content.luanti.ru/thumbnails/4/d936c3fce1.png","language":"en","summary":"2025-08 r18","tags":["release"],"title":"\"Voxelgarden\" updated: 2025-08 r18","url":"https://content.luanti.ru/packages/Casimir/voxelgarden/releases/29784/"},{"author":{"avatar":"https://content.luanti.ru/uploads/9b31c6b28a.png","name":"Casimir","url":"https://content.luanti.ru/users/Casimir/"},"content_html":"<p><strong>Changes:</strong></p>\n<ul>\n<li>Introduce <code>voxelgarden.get_include_helper</code> and a new <code>queue</code> library (currently unused).</li>\n<li>Fix metadata being erased when placing down items.</li>\n<li>Prevent grass from overriding trees at mapgen.</li>\n</ul>\n","date_published":"2025-02-11T14:18:24Z","id":"https://content.luanti.ru/packages/Casimir/voxelgarden/releases/29681/","image":"https://content.luanti.ru/thumbnails/4/d936c3fce1.png","language":"en","summary":"2025-07 r17","tags":["release"],"title":"\"Voxelgarden\" updated: 2025-07 r17","url":"https://content.luanti.ru/packages/Casimir/voxelgarden/releases/29681/"},{"author":{"avatar":"https://content.luanti.ru/uploads/9b31c6b28a.png","name":"Casimir","url":"https://content.luanti.ru/users/Casimir/"},"content_html":"<p><strong>Changes:</strong></p>\n<ul>\n<li>Fix TNT explosions not removing metadata (<a href=\"/users/LMD/\" data-username=\"LMD\" rel=\"nofollow\">@LMD</a>, <a href=\"/users/sfan5/\" data-username=\"sfan5\" rel=\"nofollow\">@sfan5</a>).</li>\n<li>Allow digging stray bed top nodes (<a href=\"/users/Krock/\" data-username=\"Krock\" rel=\"nofollow\">@Krock</a>).</li>\n</ul>\n","date_published":"2025-02-04T13:53:29Z","id":"https://content.luanti.ru/packages/Casimir/voxelgarden/releases/29602/","image":"https://content.luanti.ru/thumbnails/4/d936c3fce1.png","language":"en","summary":"2025-06 r16","tags":["release"],"title":"\"Voxelgarden\" updated: 2025-06 r16","url":"https://content.luanti.ru/packages/Casimir/voxelgarden/releases/29602/"},{"author":{"avatar":"https://content.luanti.ru/uploads/9b31c6b28a.png","name":"Casimir","url":"https://content.luanti.ru/users/Casimir/"},"content_html":"<p><strong>Changes:</strong></p>\n<ul>\n<li>Make supporting sandstone generate under sand in deserts.</li>\n<li>Get rid of BiomeDB, massively reducing the game's size.</li>\n<li>Convert locale files from *.tr to *.po(t).\n<strong>NOTE:</strong> This <strong>breaks</strong> translations with Luanti versions before 5.10. This is done in preparation to open Weblate translations.</li>\n<li>Minor maintenance changes.</li>\n</ul>\n","date_published":"2024-12-24T08:58:58Z","id":"https://content.luanti.ru/packages/Casimir/voxelgarden/releases/29053/","image":"https://content.luanti.ru/thumbnails/4/d936c3fce1.png","language":"en","summary":"2024-52 r15","tags":["release"],"title":"\"Voxelgarden\" updated: 2024-52 r15","url":"https://content.luanti.ru/packages/Casimir/voxelgarden/releases/29053/"},{"author":{"avatar":"https://content.luanti.ru/uploads/9b31c6b28a.png","name":"Casimir","url":"https://content.luanti.ru/users/Casimir/"},"content_html":"<p><strong>Changes:</strong></p>\n<ul>\n<li>Update fences and walls from upstream MTG.\n<ol>\n<li>Pull upstream MTG changes for the <code>walls</code> mod, with some prettifying.</li>\n<li>Properly introduce the <code>vg.enable_fence_tall</code> setting.\n<ul>\n<li>was mentioned in the code already from the previous upstream pull for <code>default</code> as <code>enable_fence_tall</code>, but never actually included in <code>settingtypes.txt</code> or <code>minetest.conf.example</code></li>\n<li>unlike MTG, it's <code>true</code> by default because of the stepheight VG has</li>\n<li>prevents stepping over instead of jumping over (see previous point)</li>\n</ul>\n</li>\n<li>Nerf the walls crafting recipe a bit (24 pieces \u2192 12).</li>\n</ol>\n</li>\n<li>Make the beds movement check more lax for better mod support (<a href=\"/users/tenplus1/\" data-username=\"tenplus1\" rel=\"nofollow\">@tenplus1</a>).</li>\n<li>Fix bloom-related setting types.</li>\n</ul>\n","date_published":"2024-12-16T14:18:30Z","id":"https://content.luanti.ru/packages/Casimir/voxelgarden/releases/28940/","image":"https://content.luanti.ru/thumbnails/4/d936c3fce1.png","language":"en","summary":"2024-51 r14","tags":["release"],"title":"\"Voxelgarden\" updated: 2024-51 r14","url":"https://content.luanti.ru/packages/Casimir/voxelgarden/releases/28940/"},{"author":{"avatar":"https://content.luanti.ru/uploads/9b31c6b28a.png","name":"Casimir","url":"https://content.luanti.ru/users/Casimir/"},"content_html":"<p><strong>Changes:</strong></p>\n<ul>\n<li>Fix campfire's infotext being empty when cooking the last item in a stack (<a href=\"/users/j-r/\" data-username=\"j-r\" rel=\"nofollow\">@j-r</a>).</li>\n<li>Fix campfire taking items from players in creative mode.</li>\n<li>Hide unlit campfire nodes from the creative inventory.</li>\n</ul>\n","date_published":"2024-10-29T12:01:08Z","id":"https://content.luanti.ru/packages/Casimir/voxelgarden/releases/28215/","image":"https://content.luanti.ru/thumbnails/4/d936c3fce1.png","language":"en","summary":"2024-44 r13","tags":["release"],"title":"\"Voxelgarden\" updated: 2024-44 r13","url":"https://content.luanti.ru/packages/Casimir/voxelgarden/releases/28215/"},{"author":{"avatar":"https://content.luanti.ru/uploads/9b31c6b28a.png","name":"Casimir","url":"https://content.luanti.ru/users/Casimir/"},"content_html":"<p><strong>Changes:</strong></p>\n<ul>\n<li><strong>Replace bonfire with campfire.</strong> You can cook an item on a campfire by right-clicking it and waiting a bit. When it finishes, the cooked item will appear on top and the campfire will extinguish itself. The recipe requires sticks and leaves.</li>\n<li>Update the documentation.\n<ul>\n<li>Reflect engine rename (Minetest \u2192 Luanti).</li>\n<li>Rewrite the Getting Started section in README.</li>\n<li>Improve wording and grammar.</li>\n</ul>\n</li>\n<li>Replace the screenshot with a new, more vibrant one.</li>\n<li>Make 5.9 the new minimum version.\n<ul>\n<li>Fix most 5.9+ deprecation warnings.</li>\n</ul>\n</li>\n</ul>\n","date_published":"2024-10-28T14:03:23Z","id":"https://content.luanti.ru/packages/Casimir/voxelgarden/releases/28204/","image":"https://content.luanti.ru/thumbnails/4/d936c3fce1.png","language":"en","summary":"2024-44 r12","tags":["release"],"title":"\"Voxelgarden\" updated: 2024-44 r12","url":"https://content.luanti.ru/packages/Casimir/voxelgarden/releases/28204/"},{"author":{"avatar":"https://content.luanti.ru/uploads/9b31c6b28a.png","name":"Casimir","url":"https://content.luanti.ru/users/Casimir/"},"content_html":"<h2 id=\"highlights\">Highlights <a class=\"header-anchor\" href=\"#highlights\" rel=\"nofollow\">\ud83d\udd17</a></h2>\n<ul>\n<li><strong>Accessible GUI.</strong> Higher contrast, lower transparency. Use <code>/toggle_gui</code> to switch between regular and accessible modes. Which one is the default for all players can be switched in the settings (regular mode is set by default).</li>\n<li><strong>Lighting redo.</strong> Intensity, strength, radius and other settings for lighting effects (like dynamic shadows and bloom) can now be set in the settings. The new implementation is also much more future-proof, as we prepare for major engine changes.</li>\n</ul>\n<h2 id=\"other-changes\">Other changes <a class=\"header-anchor\" href=\"#other-changes\" rel=\"nofollow\">\ud83d\udd17</a></h2>\n<ul>\n<li>Update mod translation files.</li>\n<li>Fix issue and PR templates for the Codeberg repo.</li>\n</ul>\n","date_published":"2024-10-21T13:47:38Z","id":"https://content.luanti.ru/packages/Casimir/voxelgarden/releases/28113/","image":"https://content.luanti.ru/thumbnails/4/d936c3fce1.png","language":"en","summary":"## Highlights","tags":["release"],"title":"\"Voxelgarden\" updated: 2024-43 r11","url":"https://content.luanti.ru/packages/Casimir/voxelgarden/releases/28113/"},{"author":{"avatar":"https://content.luanti.ru/uploads/9b31c6b28a.png","name":"Casimir","url":"https://content.luanti.ru/users/Casimir/"},"content_html":"<p><strong>Changes:</strong></p>\n<ul>\n<li>Fix &amp; clear all Luacheck warnings</li>\n<li>Add LICENSE.md (a copy of LGPLv2.1)</li>\n<li>Minor maintenance changes</li>\n</ul>\n","date_published":"2024-09-09T12:11:33Z","id":"https://content.luanti.ru/packages/Casimir/voxelgarden/releases/27220/","image":"https://content.luanti.ru/thumbnails/4/d936c3fce1.png","language":"en","summary":"2024-37 r10","tags":["release"],"title":"\"Voxelgarden\" updated: 2024-37 r10","url":"https://content.luanti.ru/packages/Casimir/voxelgarden/releases/27220/"},{"author":{"avatar":"https://content.luanti.ru/uploads/9b31c6b28a.png","name":"Casimir","url":"https://content.luanti.ru/users/Casimir/"},"content_html":"<p><strong>Changes:</strong></p>\n<ul>\n<li>Fix weather-related ABMs not working at night.</li>\n<li>Fix another score-related crash.</li>\n<li>Logging redo: make all mods use shared formatting through Logging API (originally by <a href=\"/users/Emojiminetest/\" data-username=\"Emojiminetest\" rel=\"nofollow\">@Emojiminetest</a>).</li>\n<li>Simplify Butterfly and Firefly code (<a href=\"/users/Emojiminetest/\" data-username=\"Emojiminetest\" rel=\"nofollow\">@Emojiminetest</a>).</li>\n</ul>\n","date_published":"2024-09-02T12:10:12Z","id":"https://content.luanti.ru/packages/Casimir/voxelgarden/releases/27042/","image":"https://content.luanti.ru/thumbnails/4/d936c3fce1.png","language":"en","summary":"2024-36 r9","tags":["release"],"title":"\"Voxelgarden\" updated: 2024-36 r9","url":"https://content.luanti.ru/packages/Casimir/voxelgarden/releases/27042/"},{"author":{"avatar":"https://content.luanti.ru/uploads/9b31c6b28a.png","name":"Casimir","url":"https://content.luanti.ru/users/Casimir/"},"content_html":"<p><strong>Changes:</strong></p>\n<ul>\n<li>Fix rare <code>get_node_light</code>-related crash.</li>\n<li>Move mob-related craftitems to <code>vg_mobitems</code>.</li>\n</ul>\n","date_published":"2024-08-27T07:18:52Z","id":"https://content.luanti.ru/packages/Casimir/voxelgarden/releases/26938/","image":"https://content.luanti.ru/thumbnails/4/d936c3fce1.png","language":"en","summary":"2024-35 r8","tags":["release"],"title":"\"Voxelgarden\" updated: 2024-35 r8","url":"https://content.luanti.ru/packages/Casimir/voxelgarden/releases/26938/"},{"author":{"avatar":"https://content.luanti.ru/uploads/9b31c6b28a.png","name":"Casimir","url":"https://content.luanti.ru/users/Casimir/"},"content_html":"<h2 id=\"highlights\">Highlights <a class=\"header-anchor\" href=\"#highlights\" rel=\"nofollow\">\ud83d\udd17</a></h2>\n<ul>\n<li><strong>Weather mechanics.</strong> Now it can rain or snow, depending on the biome. Both rain and snow extinguish fire, rain can wetten farmlands, and snow accumulates on the ground in layers.</li>\n<li><strong>Bones redo.</strong> Bones mechanics got a huge update based on changes from MTG, including (but not limited to) configurable bone sharing and different bone modes (i.e. what to do with player's items on death - &quot;bones&quot;/&quot;drop&quot;/&quot;keep&quot;).</li>\n<li><strong>Settings redo.</strong> The game settings were updated and sorted out into different categories for easier navigation.</li>\n</ul>\n<h2 id=\"other-changes\">Other changes <a class=\"header-anchor\" href=\"#other-changes\" rel=\"nofollow\">\ud83d\udd17</a></h2>\n<ul>\n<li>Don't generate falling nodes without support (stone or desert stone).</li>\n<li>Prevent player-placed leaves from decaying (<a href=\"/users/j-r/\" data-username=\"j-r\" rel=\"nofollow\">@j-r</a>).</li>\n<li>Lower snow's collisionbox to let players climb up it.</li>\n<li>New binoculars and pine needles textures (originally by <a href=\"/users/Mirtilo/\" data-username=\"Mirtilo\" rel=\"nofollow\">@Mirtilo</a>).</li>\n<li>New player skin (based on one by <a href=\"/users/Mirtilo/\" data-username=\"Mirtilo\" rel=\"nofollow\">@Mirtilo</a>).</li>\n<li>Desaturate and darken granite textures.</li>\n<li>Import <a href=\"https://content.minetest.net/packages/EmptyStar/biomedb/\" rel=\"nofollow\">EmptyStar's BiomeDB</a>.</li>\n<li>Improve MTG group compatibility with <code>dye</code> mod (<a href=\"/users/j-r/\" data-username=\"j-r\" rel=\"nofollow\">@j-r</a>).</li>\n<li>Expand <code>vg_init</code>'s toolset: add a function to call pointed node's <code>on_rightclick</code> (<code>voxelgarden.call_on_rightclick</code>).</li>\n<li>Add tab to vessels shelf GUI.</li>\n<li>Fix grass and dry grass spread ABMs (<a href=\"/users/j-r/\" data-username=\"j-r\" rel=\"nofollow\">@j-r</a>).</li>\n<li>Fix river water dummy nodes. Now they are aliased to regular water.</li>\n<li>Fix a few code deprecation warnings.</li>\n<li>Fix typo in README.md (<a href=\"/users/silvasch/\" data-username=\"silvasch\" rel=\"nofollow\">@silvasch</a>).</li>\n</ul>\n","date_published":"2024-08-26T11:40:03Z","id":"https://content.luanti.ru/packages/Casimir/voxelgarden/releases/26919/","image":"https://content.luanti.ru/thumbnails/4/d936c3fce1.png","language":"en","summary":"## Highlights","tags":["release"],"title":"\"Voxelgarden\" updated: 2024-35 r7","url":"https://content.luanti.ru/packages/Casimir/voxelgarden/releases/26919/"},{"author":{"avatar":"https://content.luanti.ru/uploads/9b31c6b28a.png","name":"Casimir","url":"https://content.luanti.ru/users/Casimir/"},"content_html":"<p><strong>Changes:</strong></p>\n<ul>\n<li>Fix footstep removal and add footsteps to dry grass (<a href=\"/users/j-r/\" data-username=\"j-r\" rel=\"nofollow\">@j-r</a>).</li>\n<li>Fix container node tooltips.</li>\n<li>Update <code>show_wielded_item</code> to 1.2.1.</li>\n<li>Replace mapping kit texture with one by <a href=\"/users/Extex/\" data-username=\"Extex\" rel=\"nofollow\">@Extex</a>.</li>\n</ul>\n","date_published":"2024-08-19T11:48:32Z","id":"https://content.luanti.ru/packages/Casimir/voxelgarden/releases/26732/","image":"https://content.luanti.ru/thumbnails/4/d936c3fce1.png","language":"en","summary":"2024-34 r6","tags":["release"],"title":"\"Voxelgarden\" updated: 2024-34 r6","url":"https://content.luanti.ru/packages/Casimir/voxelgarden/releases/26732/"},{"author":{"avatar":"https://content.luanti.ru/uploads/9b31c6b28a.png","name":"Casimir","url":"https://content.luanti.ru/users/Casimir/"},"content_html":"<p><strong>Changes:</strong></p>\n<ul>\n<li>Add <code>farming.grow_plant</code> function from MTG for mod compatibility (<a href=\"/users/j-r/\" data-username=\"j-r\" rel=\"nofollow\">@j-r</a>).</li>\n<li>Replace non-free water textures.</li>\n<li>Replace axes, bugnet and placed diamond textures for consistency.</li>\n</ul>\n","date_published":"2024-08-13T09:03:37Z","id":"https://content.luanti.ru/packages/Casimir/voxelgarden/releases/26588/","image":"https://content.luanti.ru/thumbnails/4/d936c3fce1.png","language":"en","summary":"2024-33 r5","tags":["release"],"title":"\"Voxelgarden\" updated: 2024-33 r5","url":"https://content.luanti.ru/packages/Casimir/voxelgarden/releases/26588/"},{"author":{"avatar":"https://content.luanti.ru/uploads/9b31c6b28a.png","name":"Casimir","url":"https://content.luanti.ru/users/Casimir/"},"content_html":"<p><strong>Changes:</strong></p>\n<ul>\n<li>Fix removal of <code>playerphysics</code> factor to correct sprinting behavior (<a href=\"/users/j-r/\" data-username=\"j-r\" rel=\"nofollow\">@j-r</a>).</li>\n</ul>\n","date_published":"2024-08-05T10:40:22Z","id":"https://content.luanti.ru/packages/Casimir/voxelgarden/releases/26410/","image":"https://content.luanti.ru/thumbnails/4/d936c3fce1.png","language":"en","summary":"2024-32 r4","tags":["release"],"title":"\"Voxelgarden\" updated: 2024-32 r4","url":"https://content.luanti.ru/packages/Casimir/voxelgarden/releases/26410/"},{"author":{"avatar":"https://content.luanti.ru/uploads/9b31c6b28a.png","name":"Casimir","url":"https://content.luanti.ru/users/Casimir/"},"content_html":"<p><strong>Changes:</strong></p>\n<ul>\n<li>Fixed a series of critical crashes when trying to update score with damage OFF.</li>\n</ul>\n","date_published":"2024-07-30T05:51:34Z","id":"https://content.luanti.ru/packages/Casimir/voxelgarden/releases/26276/","image":"https://content.luanti.ru/thumbnails/4/d936c3fce1.png","language":"en","summary":"2024-31 r3","tags":["release"],"title":"\"Voxelgarden\" updated: 2024-31 r3","url":"https://content.luanti.ru/packages/Casimir/voxelgarden/releases/26276/"},{"author":{"avatar":"https://content.luanti.ru/uploads/9b31c6b28a.png","name":"Casimir","url":"https://content.luanti.ru/users/Casimir/"},"content_html":"<h3 id=\"big-gameplay-novelties\">Big gameplay novelties <a class=\"header-anchor\" href=\"#big-gameplay-novelties\" rel=\"nofollow\">\ud83d\udd17</a></h3>\n<p><strong>Nether realm:</strong></p>\n<ul>\n<li>A hellish new realm, full of lava, fire, crust and more.</li>\n<li>Nether is separated from the regular world with an unbreakable bedrock layer.</li>\n<li>Nether portal is a 4x5 vertical obsidian frame.</li>\n<li>Floatlands portal (for mgv7) is a 3x3 horizontal ice frame.</li>\n<li>Look into the Book of Portals to see more informations on portals.</li>\n<li>All portals can be ignited with the Realm Striker, a new item found within dungeons deep underground (Y -5k and below).</li>\n</ul>\n<p><strong>Metal progression redo:</strong></p>\n<ul>\n<li>Fuel-powered alloy furnaces, made out of brick blocks. Use them to make ingots that are unobtainable through regular cooking or crafting.</li>\n<li>Iron lumps now cook into iron ingots, not steel ingots.</li>\n<li>Iron blocks now spawn underground instead of steel blocks.</li>\n<li>Alloy iron ingots with coal lumps to make steel ingots.</li>\n<li>Alloy copper ingots with tin ingots to make bronze ingots.</li>\n<li>Tin is now used for the bucket recipe.</li>\n<li>Iron is used for the locked chest recipe.</li>\n</ul>\n<p><strong>Trees redo:</strong></p>\n<ul>\n<li>Aspen is now Birch, with new textures for the leaves and the sapling.</li>\n<li>All tree types now have their own wood planks, with fences, gates, mese posts and more (with help of <a href=\"/users/j-r/\" data-username=\"j-r\" rel=\"nofollow\">@j-r</a>).</li>\n</ul>\n<h3 id=\"general-changes\">General changes <a class=\"header-anchor\" href=\"#general-changes\" rel=\"nofollow\">\ud83d\udd17</a></h3>\n<ul>\n<li>Score mechanics. You gain points when doing something (digging, placing, punching, moving items in your inventory, etc), and lose them by taking damage or dying.</li>\n<li>Tooltips (<code>tt</code>/<code>tt_base</code>) have been added.</li>\n<li>Switch to <code>sfinv</code>-based inventory mods.</li>\n<li>Dye can now be placed on colorable nodes to instantly dye them.</li>\n<li>Sky color changes based on what biome you're in.</li>\n<li>Player's heads now move in the direction they're facing.</li>\n<li>Make sneaking visible from 3rd person.</li>\n<li>Enable the old sneak glitch, allowing for new vertical movement techniques.</li>\n<li>Improve carts riding animation (<a href=\"/users/appgurueu/\" data-username=\"appgurueu\" rel=\"nofollow\">@appgurueu</a>).</li>\n<li>Gunpowder recipe now uses sulphur instead of gravel, together with coal.</li>\n<li>Sulphur added. A new fuel item crafted from gravel.</li>\n<li>Seedlings now differ based on what flower they grow into and are no longer craftable.</li>\n<li>Compost can now be used on bare soil nodes to randomly spawn grass, fern, flowers, mushrooms, flower seedlings, or mushroom spores.</li>\n<li>Footsteps are now left on more nodes and are left more frequently.</li>\n<li>Non-floodable steel ladders.</li>\n<li>Fire striker now makes sounds and generally feels better to use.</li>\n<li>Granite blocks and granite bricks have been added.</li>\n<li>Crafting recipes for other stone block and brick variants have been adjusted to match the ones of Minetest Game.</li>\n<li>Burn items in lava, and burn flammable items in fire.</li>\n<li>Remove liquid sources from the creative inventory, make buckets infinite in creative instead.</li>\n<li>Allow server operators to restrict TNT usage above a certain height (<a href=\"/users/acmgit/\" data-username=\"acmgit\" rel=\"nofollow\">@acmgit</a>).</li>\n<li><code>/ver</code> command to check the version you're running in-game.</li>\n<li><em>Many minor audiovisual changes and readjustments.</em></li>\n</ul>\n<h3 id=\"bugfixes--maintenance\">Bugfixes &amp; maintenance <a class=\"header-anchor\" href=\"#bugfixes--maintenance\" rel=\"nofollow\">\ud83d\udd17</a></h3>\n<ul>\n<li>Backport many logging mechanics from Minetest Game for buckets and more.</li>\n<li>Support multiple trunk nodes per leaf node in leafdecay (<a href=\"/users/j-r/\" data-username=\"j-r\" rel=\"nofollow\">@j-r</a>).</li>\n<li>Fix multiple TNT-related crashes.</li>\n<li>Fix kelp duping with mesecons' sticky piston (<a href=\"/users/Zemtzov7/\" data-username=\"Zemtzov7\" rel=\"nofollow\">@Zemtzov7</a>).</li>\n<li>Restore dirt under grass or junglegrass turning into dirt_with_grass (<a href=\"/users/j-r/\" data-username=\"j-r\" rel=\"nofollow\">@j-r</a>).</li>\n<li>Fix sprint particles and improve code quality.</li>\n<li>Add a wrapper for <code>stairsplus:register_all</code> for mod compatibility.</li>\n<li>Fix hunger being empty after setting <code>enable_damage</code> on.</li>\n<li>Fix <code>no_hunger</code> privelege functionality (<a href=\"/users/j-r/\" data-username=\"j-r\" rel=\"nofollow\">@j-r</a>).</li>\n<li>Switch to privelege-based creative checking.</li>\n<li>Don't wear hoes in creative.</li>\n<li>Don't take tinder from user inventory in creative.</li>\n<li>Make water and lava wave.</li>\n<li>Replace deprecated <code>meta:set_string()</code> and <code>get_metadata()</code> calls (<a href=\"/users/Niklp/\" data-username=\"Niklp\" rel=\"nofollow\">@Niklp</a>).</li>\n<li><em>And more...</em></li>\n</ul>\n","date_published":"2024-07-29T13:48:35Z","id":"https://content.luanti.ru/packages/Casimir/voxelgarden/releases/26264/","image":"https://content.luanti.ru/thumbnails/4/d936c3fce1.png","language":"en","summary":"### Big gameplay novelties","tags":["release"],"title":"\"Voxelgarden\" updated: 2024-31 r2","url":"https://content.luanti.ru/packages/Casimir/voxelgarden/releases/26264/"},{"author":{"avatar":"https://content.luanti.ru/uploads/9b31c6b28a.png","name":"Casimir","url":"https://content.luanti.ru/users/Casimir/"},"content_html":"<p><a href='https://content.luanti.ru/packages/Casimir/voxelgarden/releases/24619/'>Read more</a></p>","date_published":"2024-04-09T13:04:59Z","id":"https://content.luanti.ru/packages/Casimir/voxelgarden/releases/24619/","image":"https://content.luanti.ru/thumbnails/4/d936c3fce1.png","language":"en","summary":"5.8.0-4","tags":["release"],"title":"\"Voxelgarden\" updated: 5.8.0-4","url":"https://content.luanti.ru/packages/Casimir/voxelgarden/releases/24619/"},{"author":{"avatar":"https://content.luanti.ru/uploads/9b31c6b28a.png","name":"Casimir","url":"https://content.luanti.ru/users/Casimir/"},"content_html":"<p><a href='https://content.luanti.ru/packages/Casimir/voxelgarden/releases/24473/'>Read more</a></p>","date_published":"2024-03-31T14:14:29Z","id":"https://content.luanti.ru/packages/Casimir/voxelgarden/releases/24473/","image":"https://content.luanti.ru/thumbnails/4/d936c3fce1.png","language":"en","summary":"5.8.0-3","tags":["release"],"title":"\"Voxelgarden\" updated: 5.8.0-3","url":"https://content.luanti.ru/packages/Casimir/voxelgarden/releases/24473/"},{"author":{"avatar":"https://content.luanti.ru/uploads/9b31c6b28a.png","name":"Casimir","url":"https://content.luanti.ru/users/Casimir/"},"content_html":"<p><a href='https://content.luanti.ru/packages/Casimir/voxelgarden/releases/24450/'>Read more</a></p>","date_published":"2024-03-29T12:16:29Z","id":"https://content.luanti.ru/packages/Casimir/voxelgarden/releases/24450/","image":"https://content.luanti.ru/thumbnails/4/d936c3fce1.png","language":"en","summary":"5.8.0-2","tags":["release"],"title":"\"Voxelgarden\" updated: 5.8.0-2","url":"https://content.luanti.ru/packages/Casimir/voxelgarden/releases/24450/"},{"author":{"avatar":"https://content.luanti.ru/uploads/9b31c6b28a.png","name":"Casimir","url":"https://content.luanti.ru/users/Casimir/"},"content_html":"<p><a href='https://content.luanti.ru/packages/Casimir/voxelgarden/releases/13273/'>Read more</a></p>","date_published":"2022-08-14T13:53:22Z","id":"https://content.luanti.ru/packages/Casimir/voxelgarden/releases/13273/","image":"https://content.luanti.ru/thumbnails/4/d936c3fce1.png","language":"en","summary":"5.6.0","tags":["release"],"title":"\"Voxelgarden\" updated: 5.6.0","url":"https://content.luanti.ru/packages/Casimir/voxelgarden/releases/13273/"},{"author":{"avatar":"https://content.luanti.ru/uploads/9b31c6b28a.png","name":"Casimir","url":"https://content.luanti.ru/users/Casimir/"},"content_html":"<p><a href='https://content.luanti.ru/packages/Casimir/voxelgarden/releases/11146/'>Read more</a></p>","date_published":"2022-02-06T20:50:34Z","id":"https://content.luanti.ru/packages/Casimir/voxelgarden/releases/11146/","image":"https://content.luanti.ru/thumbnails/4/d936c3fce1.png","language":"en","summary":"5.5.0","tags":["release"],"title":"\"Voxelgarden\" updated: 5.5.0","url":"https://content.luanti.ru/packages/Casimir/voxelgarden/releases/11146/"},{"author":{"avatar":"https://content.luanti.ru/uploads/9b31c6b28a.png","name":"Casimir","url":"https://content.luanti.ru/users/Casimir/"},"content_html":"<p><a href='https://content.luanti.ru/packages/Casimir/voxelgarden/releases/1122/'>Read more</a></p>","date_published":"2019-03-05T19:31:07Z","id":"https://content.luanti.ru/packages/Casimir/voxelgarden/releases/1122/","image":"https://content.luanti.ru/thumbnails/4/d936c3fce1.png","language":"en","summary":"5.0.0","tags":["release"],"title":"\"Voxelgarden\" updated: 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more</a></p>","date_published":"2018-07-08T16:28:09Z","id":"https://content.luanti.ru/packages/Casimir/voxelgarden/releases/349/","image":"https://content.luanti.ru/thumbnails/4/d936c3fce1.png","language":"en","summary":"2018-07-08","tags":["release"],"title":"\"Voxelgarden\" updated: 2018-07-08","url":"https://content.luanti.ru/packages/Casimir/voxelgarden/releases/349/"}],"title":"ContentDB package updates","version":"https://jsonfeed.org/version/1"}
