{"description":"Welcome to the best place to find Luanti mods, games, and texture packs","expired":false,"feed_url":"https://content.luanti.ru/packages/Zughy/weapons_lib/releases_feed.json","home_page_url":"https://content.luanti.ru/","icon":"https://content.luanti.ru/favicon-128.png","items":[{"author":{"avatar":"https://content.luanti.ru/uploads/829be84c6e.png","name":"Zughy","url":"https://content.luanti.ru/users/Zughy/"},"content_html":"<h5>What's new <a class=\"header-anchor\" href=\"#whats-new\" rel=\"nofollow\">\ud83d\udd17</a></h5>\n<ul>\n<li>Server-side lag compensation system for raycast weapons (only supports players for now) (<a href=\"/users/giov4/\" data-username=\"giov4\" rel=\"nofollow\">@giov4</a>)</li>\n</ul>\n<h5>Fixes <a class=\"header-anchor\" href=\"#fixes\" rel=\"nofollow\">\ud83d\udd17</a></h5>\n<ul>\n<li>CRASHFIX (hopefully): sometimes the server overlapped two weapon actions</li>\n</ul>\n","date_published":"2025-10-06T15:27:53Z","id":"https://content.luanti.ru/packages/Zughy/weapons_lib/releases/33035/","image":"https://content.luanti.ru/thumbnails/4/c6d720e680.png","language":"en","summary":"##### What's new","tags":["release"],"title":"\"weapons_lib\" updated: 0.4.0 - \"Compensazione lag\"","url":"https://content.luanti.ru/packages/Zughy/weapons_lib/releases/33035/"},{"author":{"avatar":"https://content.luanti.ru/uploads/829be84c6e.png","name":"Zughy","url":"https://content.luanti.ru/users/Zughy/"},"content_html":"<h5>What's new <a class=\"header-anchor\" href=\"#whats-new\" rel=\"nofollow\">\ud83d\udd17</a></h5>\n<ul>\n<li>Add <code>prev_hp</code> as a param of the objects hit contained in the callback</li>\n<li>Enhance raycast bullets particle trail (giov4)</li>\n<li>Slightly increase assisted aim (0.46 -&gt; 0.47)</li>\n</ul>\n<h5>Fixes <a class=\"header-anchor\" href=\"#fixes\" rel=\"nofollow\">\ud83d\udd17</a></h5>\n<ul>\n<li>Bugfix: actually remove the dummy entity when it has no children left</li>\n<li>Bugfix: avoid particles of pierce actions to go over walls (giov4)</li>\n</ul>\n","date_published":"2025-08-20T11:11:06Z","id":"https://content.luanti.ru/packages/Zughy/weapons_lib/releases/32461/","image":"https://content.luanti.ru/thumbnails/4/c6d720e680.png","language":"en","summary":"##### What's new","tags":["release"],"title":"\"weapons_lib\" updated: 0.3.0 - \"Particelle belle\" ","url":"https://content.luanti.ru/packages/Zughy/weapons_lib/releases/32461/"},{"author":{"avatar":"https://content.luanti.ru/uploads/829be84c6e.png","name":"Zughy","url":"https://content.luanti.ru/users/Zughy/"},"content_html":"<h5>What's new <a class=\"header-anchor\" href=\"#whats-new\" rel=\"nofollow\">\ud83d\udd17</a></h5>\n<ul>\n<li>Add <code>limited_magazine</code> weapon property</li>\n<li>Add special value to <code>reload_time</code> to disable reloading entirely</li>\n<li>Add special physics override <code>&quot;DEADWEIGHT&quot;</code></li>\n<li>Add possibility to hide weapon crosshairs</li>\n<li>Round final damage due to LT limitations</li>\n<li>Add <code>weapons_lib.get_registered_weapons(..)</code></li>\n<li>Add <code>weapons_lib.get_action_in_progress_weapon(..)</code></li>\n<li>Bullets: customisable <code>on_activate</code>, <code>on_step</code></li>\n<li>Bullets: optional explosion damage according to distance</li>\n<li>Bullets: make bullets independent from framerate (<a href=\"/users/giov4/\" data-username=\"giov4\" rel=\"nofollow\">@giov4</a>)</li>\n<li>Bullets: ignore other bullets when shooting</li>\n<li>Bullets: improved explosion particle effect (<a href=\"/users/giov4/\" data-username=\"giov4\" rel=\"nofollow\">@giov4</a>)</li>\n<li>make <code>ammo_per_use</code> optional for actions of type <code>&quot;custom&quot;</code></li>\n<li>Sounds for explosions</li>\n<li>Remove dummy entity when there are no children left and don't save it statically</li>\n<li><code>minetest</code> -&gt; <code>core</code></li>\n</ul>\n<h5>Fixes <a class=\"header-anchor\" href=\"#fixes\" rel=\"nofollow\">\ud83d\udd17</a></h5>\n<ul>\n<li>CRASHFIX: deallocate bullets if owner disconnects</li>\n<li>CRASHFIX: continuous fire weapons crashed the game if the shooter disconnected whilst shooting</li>\n<li>CRASHFIX: sanity check on <code>&quot;FREEZE&quot;</code> physics override, in case the player died in the meanwhile</li>\n<li>CRASHFIX: rework reload cancelling when switching weapons</li>\n<li>CRASHFIX: add a default value for <code>reload_time</code></li>\n<li>CRASHFIX: another bug introduced by weapon switching that was left in the code</li>\n<li>CRASHFIX: allow <code>&quot;custom&quot;</code> action type to support parameters like <code>ammo_per_use</code>, <code>delay</code> and <code>loading_time</code></li>\n<li>Bugfix: sounds weren't stopped for players attached onto other players</li>\n<li>Bugfix: correctly apply bouncing behavior to bullets (<a href=\"/users/giov4/\" data-username=\"giov4\" rel=\"nofollow\">@giov4</a>)</li>\n<li>Bugfix: <code>&quot;FREEZE&quot;</code> physics override made players go faster after reloading</li>\n<li>Bugfix: proper speed checks when an action with <code>physics_override</code> ends its recovery</li>\n<li>Bugfix: &quot;FREEZE&quot; physics option moved the player downwards when using the associated action</li>\n<li>Bugfix: restore speed after the recovery phase when, whilst zooming, a weapon is changed and a <code>physic_override</code> action immediately cast</li>\n</ul>\n","date_published":"2025-03-23T13:53:08Z","id":"https://content.luanti.ru/packages/Zughy/weapons_lib/releases/30276/","image":"https://content.luanti.ru/thumbnails/4/c6d720e680.png","language":"en","summary":"##### What's new","tags":["release"],"title":"\"weapons_lib\" updated: 0.2.0 - G.g. Proiettili","url":"https://content.luanti.ru/packages/Zughy/weapons_lib/releases/30276/"},{"author":{"avatar":"https://content.luanti.ru/uploads/829be84c6e.png","name":"Zughy","url":"https://content.luanti.ru/users/Zughy/"},"content_html":"<h5>What's new <a class=\"header-anchor\" href=\"#whats-new\" rel=\"nofollow\">\ud83d\udd17</a></h5>\n<p>\uff45\uff56\uff45\uff52\uff59\uff54\uff48\uff49\uff4e\uff47</p>\n","date_published":"2024-08-25T14:57:12Z","id":"https://content.luanti.ru/packages/Zughy/weapons_lib/releases/26894/","image":"https://content.luanti.ru/thumbnails/4/c6d720e680.png","language":"en","summary":"##### What's new","tags":["release"],"title":"\"weapons_lib\" updated: 0.1.0 - \"Esordio\"","url":"https://content.luanti.ru/packages/Zughy/weapons_lib/releases/26894/"}],"title":"ContentDB package updates","version":"https://jsonfeed.org/version/1"}
