{"description":"Welcome to the best place to find Luanti mods, games, and texture packs","expired":false,"feed_url":"https://content.luanti.ru/packages/zanderdev/skyblock_zero/releases_feed.json","home_page_url":"https://content.luanti.ru/","icon":"https://content.luanti.ru/favicon-128.png","items":[{"author":{"avatar":"https://secure.gravatar.com/avatar/35037b708387960c082d7f8c4faa50ab?s=64&d=retro&r=g","name":"zanderdev","url":"https://content.luanti.ru/users/zanderdev/"},"content_html":"<ul>\n<li>Add sounds for autocrafter</li>\n<li>Replace minetest with core</li>\n<li>Aid spellchecker</li>\n<li>Add leaf and matter sound effects</li>\n<li>Re-include false positive &quot;unused&quot; sounds</li>\n<li>Modify drawer node sounds</li>\n<li>Move drawer sounds def to nodes.lua</li>\n<li>Add placeholder API stuff</li>\n<li>Add strange matter block sounds</li>\n<li>Implement glass sounds and refactor some recipes</li>\n<li>Fill in sounds for the other glass like nodes</li>\n<li>Add snow node sound effects</li>\n<li>Reimplement sbz_api.sounds.machine() with the new machine sound effects</li>\n<li>Put in generic default sounds for tree nodes right now</li>\n<li>Add some scratchy sand sound effects</li>\n<li>Add some pretty okay sounds for ice nodes</li>\n<li>Set crusher node sounds</li>\n<li>De-emphasize tool use sounds (node sounds preferred)</li>\n<li>Lessen laser  pointer jumpscare</li>\n<li>Aid spellchecker</li>\n<li>Add jetpack sfx</li>\n<li>Add basic food eat sounds</li>\n<li>Change matter step sound a bit</li>\n<li>Add antimatter sound effects and reimplement their uses</li>\n<li>Make leaves sound less annoying</li>\n<li>Make footsteps on glass sound less annoying</li>\n<li>Make a more floaty antimatter footstep sound</li>\n<li>Make sand sound a little less annoying</li>\n<li>Add dirt sounds and reimplement</li>\n<li>Make generic wood sound a little less annoying</li>\n<li>Remove comment relating to old API implementation</li>\n<li>Improve matter and glass footstep sounds</li>\n<li>Improve default machine sound effects</li>\n<li>Add grass node sounds</li>\n<li>Fix a few typos</li>\n<li>Let UnifiedDyes use the Sound API</li>\n<li>Add a bunch of placeholder sound effect assignments</li>\n<li>Change minetest to core</li>\n<li>Add AFI transfer sound effect</li>\n<li>Aid spell check</li>\n<li>Add potion drink sound effect</li>\n<li>Fix some unimportant description text</li>\n<li>Add a sound effect for weird water</li>\n<li>Add water sound effects</li>\n<li>Add emittrium block sprang sound effect</li>\n<li>Lessen water splash noise</li>\n<li>Add a slight fade to the drill punch_use sound</li>\n<li>Improve wood node sounds</li>\n<li>Limit max_hear_distance for HPEF</li>\n<li>Lower the HPEF active volume and increase max hear distance</li>\n<li>Make matter footstep more generic sounding</li>\n<li>Change some volume levels</li>\n<li>Fix the core texture by making it opaque</li>\n<li>Fix/Enable plant node sounds</li>\n<li>Make autocrafter action sound less annoying</li>\n<li>Add a core interaction sound</li>\n<li>Change minetest to core</li>\n<li>Remove text-to-speech placeholders</li>\n<li>Replace antimatter generator active sound</li>\n<li>Add Crystal Grower sounds</li>\n<li>Repair item registry that I borked</li>\n<li>Remove failed attempt to do cool stuff</li>\n<li>Make antimatter generator a bit more quiet</li>\n</ul>\n","date_published":"2026-03-21T14:15:19Z","id":"https://content.luanti.ru/packages/zanderdev/skyblock_zero/releases/35692/","image":"https://content.luanti.ru/thumbnails/4/4aa8824793.png","language":"en","summary":"Release 44","tags":["release"],"title":"\"Skyblock: Zero\" updated: Release 44","url":"https://content.luanti.ru/packages/zanderdev/skyblock_zero/releases/35692/"},{"author":{"avatar":"https://secure.gravatar.com/avatar/35037b708387960c082d7f8c4faa50ab?s=64&d=retro&r=g","name":"zanderdev","url":"https://content.luanti.ru/users/zanderdev/"},"content_html":"<ul>\n<li>unfix fixed code</li>\n<li>pre bump incase i forget again lolol</li>\n<li>updated qb credit</li>\n<li>Remove useless/outdated pages in docs/, keep it only for licenses, for now</li>\n<li>remove submodule contributors</li>\n<li>chore(sbz_resources): remove leftover undesired files</li>\n<li>chore: remove luanti_lsp_definitions submodule</li>\n<li>chore(devtools): add audio optimization script</li>\n<li>chore: optimize audio.</li>\n<li>Add a setting that toggles the welcome message</li>\n<li>Attempt to fix conflicts</li>\n<li>Make sbz use codeberg.org/skyblock_zero/stubes instead</li>\n<li>Fix questbook crash</li>\n<li>Update stubes</li>\n<li>Fix bug with wielders</li>\n<li>Improve code for filter injector placement</li>\n<li>Remove old and unused recipes</li>\n<li>Refactor recipe registrations</li>\n<li>Recategorize antimatter blob decrafting recipe</li>\n<li>Widen switching station info pane</li>\n<li>Fix sensor recipes (besides refactoring)</li>\n<li>Touch up crossing tube refactor</li>\n<li>Clarify input?</li>\n<li>Make space movement explicitly a cheat mode</li>\n<li>Make all post effect shaded (for photo-sensitivity)</li>\n<li>Fix CO2 Compactor descriptions</li>\n<li>Find more instances of co2 to rename</li>\n<li>Rename minetest to core on the updated files</li>\n<li>Add room container entry points, close #228</li>\n<li>Mention extended placement mod in README</li>\n<li>Make it so that if the entitys typename is meteorite it gets pulled and shown by the radar</li>\n<li>Fix indentation for meteorite entity handling</li>\n<li>Refactor meteorite node types into sbz_api</li>\n<li>Simplify license copy (remove repeat text)</li>\n<li>Replace minetest namespace with core</li>\n<li>Add screwdriver-based rotation to drawers</li>\n<li>Clarify license copy</li>\n<li>Satisfy linter</li>\n<li>Refactor drawer slot metadata registry</li>\n<li>Refactor drawer node box definition</li>\n<li>Move visuals functions to visual(s) and rename</li>\n<li>Move components to sensible places</li>\n<li>Try to get drawer connectors working</li>\n<li>Update stubes</li>\n<li>Fix dumb mistake in call signature</li>\n<li>Fix drawer connector rendering</li>\n<li>Add new textures</li>\n<li>Remove unnecessary use of nodebox for connector</li>\n<li>Refactor for localization support</li>\n<li>Refactor drawer upgrade template recipe</li>\n<li>Update stubes</li>\n<li>Update stubes</li>\n<li>Snag a few more recipes on an automated run</li>\n<li>Refactor drawer recipes</li>\n<li>Refactor drawer upgrades recipe</li>\n<li>Fix drawer connector transfer</li>\n<li>Refactor Upgrades GUI pane formspecs</li>\n<li>Remove hotbar vs remainder visual spacing</li>\n<li>Fix gerund or present participle: centrifuging</li>\n<li>Fix enhanced pebble recipe guide</li>\n<li>Placate stubes</li>\n<li>Make slight fixes regarding recipes</li>\n<li>Placate stubes</li>\n<li>Placate stubes</li>\n<li>Fix typo that was causing a crash</li>\n<li>Update minetest to core</li>\n<li>Fix contents visual yaw persistence</li>\n<li>Fix weird mesh/node visuals (mostly)</li>\n<li>Make animated nodes render like other weird crap</li>\n<li>Mess with the sizing of weird node visuals</li>\n<li>Improve metal block and default node visuals</li>\n<li>Let drawers return or drop upgrades and items</li>\n<li>Disallow leaves replacing water source blocks</li>\n<li>Specify formspec version</li>\n<li>Remove the most useless comments</li>\n<li>Remove unused texture and list copyright info</li>\n<li>Repair merge (refactor changed a bunch here)</li>\n<li>Free up 577 KB of disk space by removing screenshots</li>\n<li>Hopefully fix stubes submodule recognition</li>\n<li>Fix formspec v3+ based render order</li>\n<li>Flesh out pipeworks integration for connector</li>\n<li>Fix z-fighting in certain cases</li>\n<li>Make better fallbacks for iso image creation</li>\n<li>Optimize neighbor checks</li>\n<li>Improve readability ever so slightly</li>\n<li>Remove unused elements from table</li>\n<li>Put back in drawers_fix for updating old saves</li>\n<li>Start gutting the sound api</li>\n<li>Comment out all the categorical sound defaults</li>\n<li>Change minetest namespace to core</li>\n<li>Remove duplicate sound effect</li>\n<li>Add some cool sound files I made</li>\n<li>Add text-to-speech resources as placeholders</li>\n<li>Move foley sounds to a subfolder</li>\n<li>Change prefix on the foley sound effects</li>\n<li>Fix remaining file concerning sound api gutting</li>\n<li>Add sfxr-generated effects into a subfolder</li>\n<li>Move placeholder text-to-speech into a subfolder in bespoke_sfx</li>\n<li>Delete now-irrelevant tts_placeholder folder</li>\n<li>Update bespoke_sfx docs</li>\n<li>Add stub for resource detection</li>\n<li>Delete redundant tts sound files</li>\n<li>Assign a slightly less annoying core punch sound</li>\n<li>Assign a slightly less annoying crusher sound</li>\n<li>Add some special sound-group assignments</li>\n<li>Disable default use of step.ogg by engine</li>\n<li>Replace tool sound effects</li>\n<li>Include more sfx files and update documentation</li>\n<li>Rename sfxr folder and files to gen for &quot;generated&quot;</li>\n<li>Update usage and documentation post-rename</li>\n<li>Delete straggler</li>\n<li>Move default assignments folder to mix</li>\n<li>Add a couple deep fried generated sounds</li>\n<li>Add a bunch more generated and mixed sfx</li>\n<li>Add more sounds</li>\n<li>Assign a pretty okay crusher sound replacement</li>\n<li>Replace alloy furnace sound</li>\n<li>Move a couple sound effects</li>\n<li>Add failed placement and falling node sounds</li>\n<li>Add tool miss swish sound effects</li>\n<li>Modify volume levels</li>\n<li>Remove chat message ting sound (and fix typo)</li>\n<li>Remove core sound default</li>\n<li>Change minetest to core</li>\n<li>Add chat message sound effects</li>\n<li>Make dialogue sound the new area display sound</li>\n<li>Add a fertilizer sound effect</li>\n<li>Trim trailing silence</li>\n<li>Add drawer node sound effects</li>\n<li>Add node sound effects to area protectors</li>\n<li>Refactor area protector code a bit</li>\n<li>Fix theese</li>\n<li>Make area display a straight toggle</li>\n<li>Use same sounds as drawers for connector and controller</li>\n<li>Refactor drawer connector recipe</li>\n<li>Add sounds to jumpdrive nodes</li>\n<li>Change minetest to core</li>\n<li>Make my linter stop crying</li>\n<li>Change minetest to core in metatool mod</li>\n<li>Add some more tool sounds</li>\n<li>Clarify special defaults folder</li>\n<li>Refactor area container recipes</li>\n<li>Add area container sound effects</li>\n<li>Change minetest to core</li>\n<li>Add colorium emitter sounds</li>\n<li>Add a bunch more generated sounds</li>\n<li>Add tool punch_use sounds</li>\n<li>Change drawer controller placement sound</li>\n<li>Replace colorium emitter dug sound</li>\n<li>Add sounds for Simple Charged Field</li>\n<li>Change minetest to core</li>\n<li>Add colorium emitter denial sound effect</li>\n<li>Add emittrium emitter denial sound</li>\n<li>Change minetest to core</li>\n<li>Add laser sound effects</li>\n<li>Refactor jumpdrive-related recipes</li>\n<li>Add warp crystal related sound effects</li>\n<li>Add more generated sounds</li>\n<li>Add wing sound effects</li>\n<li>Add sounds to pebble enhancer</li>\n<li>Add sounds to antimatter generator</li>\n<li>Give emittrium emitters some sounds</li>\n<li>Add more sound effects</li>\n<li>Add/change TNT node sound effects</li>\n<li>Add some weird friggin' sound effect</li>\n<li>Add furnace sound effects</li>\n<li>Add metal node sound effects</li>\n<li>Add factory node sounds</li>\n<li>Refactor some recipes</li>\n<li>Add centrifuge sound effects</li>\n<li>Fix typo</li>\n<li>Add generic metal sfx to wielder nodes</li>\n<li>Add sub-par compressor and decay accel sounds</li>\n<li>Remove most of the TTS sounds</li>\n<li>Remove so far unused sounds</li>\n<li>Use distinct put-in and take-from drawer sounds</li>\n<li>Improve decay accelerator sounds</li>\n<li>Add basic sound effects to eating the various grasses</li>\n<li>Fix a crash with setting hue to negative values (i hope)</li>\n<li>Add 3 basic runes.</li>\n<li>fix a visual nuisance with the firework rune</li>\n<li>update meteoric rune texture</li>\n<li>version</li>\n<li>update stubes to newest</li>\n<li>fix stubes #2</li>\n<li>add back stubes 3</li>\n<li>Fix submodule mapping for luanti_lsp_definitions</li>\n</ul>\n","date_published":"2026-03-21T09:34:04Z","id":"https://content.luanti.ru/packages/zanderdev/skyblock_zero/releases/35688/","image":"https://content.luanti.ru/thumbnails/4/4aa8824793.png","language":"en","summary":"Release 43","tags":["release"],"title":"\"Skyblock: Zero\" updated: Release 43","url":"https://content.luanti.ru/packages/zanderdev/skyblock_zero/releases/35688/"},{"author":{"avatar":"https://secure.gravatar.com/avatar/35037b708387960c082d7f8c4faa50ab?s=64&d=retro&r=g","name":"zanderdev","url":"https://content.luanti.ru/users/zanderdev/"},"content_html":"<ul>\n<li>optipng pass</li>\n<li>add wormhole (still buggy, works on everything but inventories)</li>\n<li>crafting precursors and recipes</li>\n<li>temp fix for areas</li>\n</ul>\n","date_published":"2026-02-12T02:14:03Z","id":"https://content.luanti.ru/packages/zanderdev/skyblock_zero/releases/35002/","image":"https://content.luanti.ru/thumbnails/4/4aa8824793.png","language":"en","summary":"42","tags":["release"],"title":"\"Skyblock: Zero\" updated: 42","url":"https://content.luanti.ru/packages/zanderdev/skyblock_zero/releases/35002/"},{"author":{"avatar":"https://secure.gravatar.com/avatar/35037b708387960c082d7f8c4faa50ab?s=64&d=retro&r=g","name":"zanderdev","url":"https://content.luanti.ru/users/zanderdev/"},"content_html":"<ul>\n<li>Made space movement not interfere with the jetpack</li>\n<li>Basic working STubes</li>\n<li>Fully working stubes</li>\n<li>STUBES</li>\n<li>Make stubes not in creative inventory</li>\n<li>Fix #189</li>\n<li>a commit</li>\n<li>Submodules experiment #01</li>\n<li>Submodules experiment #02</li>\n<li>Submodules experiment #03</li>\n<li>...</li>\n<li>Okay, this should be almost everything submoduled</li>\n<li>Submodule fmod and futil, get rid of biomegen</li>\n<li>Properly introduce annotations</li>\n<li>STube junctions</li>\n<li>Push changes (whatever they may be)</li>\n<li>Fix #191</li>\n<li>Fix bizzare autocrafter bug</li>\n<li>Stashing for later i guess?</li>\n<li>Merging!!</li>\n<li>Fix #194</li>\n<li>Kill MTT, because it doesn't work with submodules?</li>\n<li>Remove some debug logging</li>\n<li>Fix #164</li>\n<li>Balance autocrafter crafting processors</li>\n<li>Someone didnt like the omega quantum whatever crafting processor texture</li>\n<li>Fix crash with sbz armor</li>\n<li>Add /community</li>\n<li>Fix recipe for bricks</li>\n<li>Fix #205</li>\n<li>Remove debug logging</li>\n<li>Fix #201</li>\n<li>Changelog</li>\n<li>Remove some useless scripts in devtools/ and fix #184 (it was already fixed)</li>\n<li>Make flowing liquid not be radioactive (that was a horrible idea)</li>\n<li>Fix crash</li>\n<li>Update block_annihilated.ogg</li>\n<li>Fix popping in drill_dig.ogg</li>\n<li>Remix tnt explosion sound</li>\n<li>Tidy up questbook entries</li>\n<li>Remove delay in machine_open.ogg</li>\n<li>Remove tnt alt sound effect</li>\n<li>Include info in the readme about changes made and about drill_dig.ogg</li>\n<li>Make intentions clearer with regard to credit and license</li>\n<li>Return to nature</li>\n<li>Fix my making things slightly worse regarding clarity of source</li>\n<li>Copy/paste intended credit and license from TheEt1234</li>\n<li>Take</li>\n<li>Attempt to comply with all licensing</li>\n<li>small things</li>\n<li>Explicitely say that sbz is GPLv3 only</li>\n<li>Fix really really small issue</li>\n<li>Register new stats for crafting processor rebalance</li>\n<li>stack_max=1 for crafting processors</li>\n<li>update list of contributors</li>\n<li>oops, remove duplicate</li>\n<li>add requires to Organics Automation</li>\n<li>Make crafting processors stackable</li>\n<li>fix crafting processors</li>\n<li>add Power Ground Line</li>\n<li>add quest for Power Ground Line</li>\n<li>Document instatube performance</li>\n<li>Changelog</li>\n<li>merge, and make crafting processors fun</li>\n<li>Remove garbage</li>\n<li>Update submodules</li>\n<li>Fix manual crafter output sometimes being wrong when user inserts it</li>\n<li>Fix manual crafter consuming more than it should when non-aux or shift clicking</li>\n<li>Rewrite color.lua</li>\n<li>Fix opaque bounds display when using Luanti 5.15</li>\n<li>Fix smartshop dupe by always forcing strict meta</li>\n<li>Fix trees not respecting protection (this is dumb)</li>\n<li>Change to &quot;clip&quot; alpha texturing mode</li>\n<li>include implicit tools in tools category (mirror)</li>\n<li>Add extended placement mod</li>\n<li>Fix common misspelling of the word &quot;these&quot;</li>\n<li>Various changes; Added area containers</li>\n<li>Add saving to sbz_area_containers</li>\n<li>Area containers should mostly be complete now; except for textures</li>\n<li>Fix #226</li>\n<li>Fix #223</li>\n<li>OK, actually fix that</li>\n<li>Fix wielders dropping items onto the ground instead of in the players inventory</li>\n<li>Room container quest&amp;recipe</li>\n<li>Ooops</li>\n<li>Broad copyright and licensing clarification.</li>\n<li>Update .mailmap</li>\n<li>optipng pass for #229.</li>\n<li>Correct copyright information.</li>\n<li>Remove model source files that probably won't get worked on further.</li>\n<li>Simplify potential submodule candidate listing.</li>\n<li>Update README.md.</li>\n<li>Guide for contributors in regards to copyright and licensing.</li>\n<li>Absorb <code>voxelmodel.obj</code> into <code>sbz_base</code>.</li>\n<li>Power input for room containers</li>\n<li>Make some blob versions convert to their dusts</li>\n<li>Relicense my (corpserot) scripts to MIT</li>\n<li>Oops</li>\n<li>New room exit texture for room containers; also do licenses properly</li>\n<li>Make room container wall texture have random stars</li>\n<li>Remove debug logging</li>\n<li>Hopefully more performant radiation</li>\n<li>Make power input not in creative inventory</li>\n<li>Improve recipe layout readability</li>\n<li>Refactor and rebalance node break times</li>\n<li>Fix scoping mistake I made</li>\n<li>Add everything</li>\n<li>On placement, change wielders' direction to aim at clicked node</li>\n<li>Improve crafting recipe readability</li>\n<li>On placement, change AFIs to face away from clicked node</li>\n<li>Synchronize areas mod to c6975782152dc1aa50e7d68fb0291a6a373e3206</li>\n<li>Fix editing goof on my part</li>\n<li>Widen ingredient locals to two-character names</li>\n<li>Do the thing zander wanted me to do</li>\n<li>Merge</li>\n<li>fix(sbz_area_containers): ensure the areastore file exist first before proceeding to load it.</li>\n<li>Fix #234</li>\n<li>docs: Better clarification of copyright and licensing.</li>\n<li>fix(devtools): Fix passing in arguments to git log for commit_log.py</li>\n<li>docs: broad copyright and licensing clarification.</li>\n<li>docs: update links in README.md and CONTRIBUTING.md</li>\n</ul>\n","date_published":"2026-02-11T16:09:06Z","id":"https://content.luanti.ru/packages/zanderdev/skyblock_zero/releases/34998/","image":"https://content.luanti.ru/thumbnails/4/4aa8824793.png","language":"en","summary":"Release 41","tags":["release"],"title":"\"Skyblock: Zero\" updated: Release 41","url":"https://content.luanti.ru/packages/zanderdev/skyblock_zero/releases/34998/"},{"author":{"avatar":"https://secure.gravatar.com/avatar/35037b708387960c082d7f8c4faa50ab?s=64&d=retro&r=g","name":"zanderdev","url":"https://content.luanti.ru/users/zanderdev/"},"content_html":"<ul>\n<li>Mystery terrarium</li>\n<li>large server rack</li>\n<li>crafting processors, quests, decor</li>\n<li>questbook improvements</li>\n<li>questbook credits page</li>\n<li>bugfix with searching in qb</li>\n<li>compress BGMs to 8khz</li>\n<li>i HATE git!!</li>\n<li>compress bgm to 22k</li>\n<li>add bgm6</li>\n<li>skybox credit</li>\n<li>acorp's quote</li>\n<li>Fixup questbook instructions about charging tools</li>\n<li>Clarify quest instructions for &quot;Growing Plants&quot;</li>\n<li>fix crafting processor recipes</li>\n<li>fix protectors being affected by strange blob spread</li>\n<li>fixed manual crafter giving out discounts</li>\n<li>wrong variable</li>\n<li>fix amount * can_craft</li>\n<li>bump ver</li>\n</ul>\n","date_published":"2025-12-16T21:02:42Z","id":"https://content.luanti.ru/packages/zanderdev/skyblock_zero/releases/33967/","image":"https://content.luanti.ru/thumbnails/4/4aa8824793.png","language":"en","summary":"Release 40","tags":["release"],"title":"\"Skyblock: Zero\" updated: Release 40","url":"https://content.luanti.ru/packages/zanderdev/skyblock_zero/releases/33967/"},{"author":{"avatar":"https://secure.gravatar.com/avatar/35037b708387960c082d7f8c4faa50ab?s=64&d=retro&r=g","name":"zanderdev","url":"https://content.luanti.ru/users/zanderdev/"},"content_html":"<ul>\n<li>Change <code>on_place_recharge</code> to allow right click with electric tools</li>\n<li>Fix an exploit with manual crafter</li>\n<li>bump</li>\n</ul>\n","date_published":"2025-09-28T18:14:44Z","id":"https://content.luanti.ru/packages/zanderdev/skyblock_zero/releases/32935/","image":"https://content.luanti.ru/thumbnails/4/4aa8824793.png","language":"en","summary":"Release 39","tags":["release"],"title":"\"Skyblock: Zero\" updated: Release 39","url":"https://content.luanti.ru/packages/zanderdev/skyblock_zero/releases/32935/"},{"author":{"avatar":"https://secure.gravatar.com/avatar/35037b708387960c082d7f8c4faa50ab?s=64&d=retro&r=g","name":"zanderdev","url":"https://content.luanti.ru/users/zanderdev/"},"content_html":"<h2 id=\"release-38\">Release 38 <a class=\"header-anchor\" href=\"#release-38\" rel=\"nofollow\">\ud83d\udd17</a></h2>\n<h3 id=\"the-main-stuff\">The main stuff: <a class=\"header-anchor\" href=\"#the-main-stuff\" rel=\"nofollow\">\ud83d\udd17</a></h3>\n<ul>\n<li>Large Liquid Storage - another multiblock, you won't guess what it does</li>\n<li>Fixed meteorite attractor entities sometimes just multiplying</li>\n<li>Added a gruvbox theme</li>\n<li>Optimized pattern storinators</li>\n<li><strong>Removed epidermis</strong> due to it being buggy</li>\n<li>Added manual crafters, you can learn more in questbook</li>\n<li>Added hotbar switching, see questbook's <code>General Info</code> quest</li>\n<li>Stamina and HP will get automatically hidden when full.</li>\n<li>Made meteorite nodes expire after 3 hours (from 1 hour)</li>\n<li>Made meteorite nodes drop a lot more stuff</li>\n<li>Made CNC machines support automation, <em>you can now automate stairs :D</em></li>\n<li>Split up the completionist questline, made a <code>Secrets</code> questline</li>\n<li>Made screen inverter potions work in certain colorium planets</li>\n<li>Made the high power electric furnace consume 30 power</li>\n<li>When you break a container with items, the items will now try to go to your inventory before dropping on the ground</li>\n<li>Added a way to craft matter platforms back into matter blobs\n<ul>\n<li>Extended the matter platform selection box</li>\n</ul>\n</li>\n<li>Fixed bugs where colorable items that were dug, did not stack with the ones that were freshly crafted</li>\n<li>Added a zoom fov setting</li>\n</ul>\n<h4 id=\"more-player-settings-see-inventory---settings-icon\">More player settings (See inventory -&gt; settings icon) <a class=\"header-anchor\" href=\"#more-player-settings-see-inventory---settings-icon\" rel=\"nofollow\">\ud83d\udd17</a></h4>\n<ul>\n<li>Finally made hotbar size be customizable</li>\n<li>HP gets automatically hidden when full by default, disable it in player settings</li>\n</ul>\n<h3 id=\"internal-improvements\">Internal Improvements: <a class=\"header-anchor\" href=\"#internal-improvements\" rel=\"nofollow\">\ud83d\udd17</a></h3>\n<ul>\n<li>Instead of using a hacky crafting system dependant on unified inventory, sbz now has it's own way of doing crushing/centrifuging/whatever with machines</li>\n<li>In the various lag statues, switched away from using <code>core.get_us_time</code>, and instead using <code>os.clock</code>, i don't know if this is actually better</li>\n</ul>\n<p>Thank you to frog for maintaining this :)</p>\n","date_published":"2025-09-14T15:25:20Z","id":"https://content.luanti.ru/packages/zanderdev/skyblock_zero/releases/32777/","image":"https://content.luanti.ru/thumbnails/4/4aa8824793.png","language":"en","summary":"## Release 38","tags":["release"],"title":"\"Skyblock: Zero\" updated: Release 38","url":"https://content.luanti.ru/packages/zanderdev/skyblock_zero/releases/32777/"},{"author":{"avatar":"https://secure.gravatar.com/avatar/35037b708387960c082d7f8c4faa50ab?s=64&d=retro&r=g","name":"zanderdev","url":"https://content.luanti.ru/users/zanderdev/"},"content_html":"<ul>\n<li>remove autohook (crash bug fix attempt)</li>\n<li>bump ver</li>\n</ul>\n","date_published":"2025-05-28T20:19:05Z","id":"https://content.luanti.ru/packages/zanderdev/skyblock_zero/releases/31357/","image":"https://content.luanti.ru/thumbnails/4/4aa8824793.png","language":"en","summary":"Release 37","tags":["release"],"title":"\"Skyblock: Zero\" updated: Release 37","url":"https://content.luanti.ru/packages/zanderdev/skyblock_zero/releases/31357/"},{"author":{"avatar":"https://secure.gravatar.com/avatar/35037b708387960c082d7f8c4faa50ab?s=64&d=retro&r=g","name":"zanderdev","url":"https://content.luanti.ru/users/zanderdev/"},"content_html":"<ul>\n<li>Fixed instatubes sometimes not working</li>\n<li>Added bricks and wooden planks</li>\n<li>Fixed one pixel of pebble being transparent (Yes, you weren't crazy!)</li>\n<li>Fixed a lot of bugs with instatubes and specifically instatube teleport tubes</li>\n<li>Added starlight catchers</li>\n<li>Optimized habitat regulators</li>\n<li>Fixed cycling instatubes not behaving correctly</li>\n<li>Added an instatube debug tool</li>\n<li>Fixed a bug where luacontroller linkers weren't respecting protections (yikes)</li>\n<li>Optimized drawer controllers</li>\n<li>Fixed node preservers not preserving the contents of &quot;wielders&quot; (punchers, node breakers, deployers)</li>\n<li>Fixed instatubes not playing nice with item sorters</li>\n<li>Added paper and books</li>\n<li>optimized instant tubes like a lot</li>\n<li>Made wielder priority be smaller</li>\n<li>Added a rare <code>secret :&gt;</code> colorium planet variation</li>\n<li>Added sensors and logic gates and machine controller and switches and yeah a lot of stuff</li>\n<li>Added THEMING, ui doesn't look bad now</li>\n<li>Fixed instatubes quest always being unlocked</li>\n<li>Fixed bulk placer tool quest always being unlocked</li>\n<li>Made drawers undiggable when filled with anything</li>\n<li>Changed questbooks</li>\n</ul>\n","date_published":"2025-05-28T12:40:01Z","id":"https://content.luanti.ru/packages/zanderdev/skyblock_zero/releases/31350/","image":"https://content.luanti.ru/thumbnails/4/4aa8824793.png","language":"en","summary":"Release 36","tags":["release"],"title":"\"Skyblock: Zero\" updated: Release 36","url":"https://content.luanti.ru/packages/zanderdev/skyblock_zero/releases/31350/"},{"author":{"avatar":"https://secure.gravatar.com/avatar/35037b708387960c082d7f8c4faa50ab?s=64&d=retro&r=g","name":"zanderdev","url":"https://content.luanti.ru/users/zanderdev/"},"content_html":"<ul>\n<li>Fixed a bug with instatubes that made them behave really strangely, when a server restarted</li>\n<li>Added the height limit for emitters back</li>\n<li>Added a command that removes all pipeworks tube entities</li>\n<li>Fixed bugs about meteorite spawning (they could previously only spawn near spawn)</li>\n<li>Buffed the spawn rate on multiplayer (For each person, a meteorite will spawn)</li>\n<li>Fixed instatubes not &quot;internally connecting&quot; when machines are placed near them</li>\n<li>Fixed wielders (punchers/node breakers/deployers) making a big amount of entities in certain situations</li>\n<li>Fixed instatube quest being always visible</li>\n<li>Made luacontroller &quot;ram&quot; limit to be 400kb (from 1mb)</li>\n<li>Re-wrote the &quot;Introduction&quot; luacontroller help page</li>\n<li>Fixed blast furnace not breaking properly when digging a blast furnace controller</li>\n<li>Made instatubes colorable and fixed a bug where instatubes that were dug weren't stackable with freshly crafted ones</li>\n<li>Made antimatter platforms explody</li>\n<li>Fixed one way instatube textures being in the wrong direction</li>\n</ul>\n","date_published":"2025-04-23T16:40:35Z","id":"https://content.luanti.ru/packages/zanderdev/skyblock_zero/releases/30788/","image":"https://content.luanti.ru/thumbnails/4/4aa8824793.png","language":"en","summary":"Release 35","tags":["release"],"title":"\"Skyblock: Zero\" updated: Release 35","url":"https://content.luanti.ru/packages/zanderdev/skyblock_zero/releases/30788/"},{"author":{"avatar":"https://secure.gravatar.com/avatar/35037b708387960c082d7f8c4faa50ab?s=64&d=retro&r=g","name":"zanderdev","url":"https://content.luanti.ru/users/zanderdev/"},"content_html":"<p>Release 34 - &quot;Optimization update&quot;</p>\n<ul>\n<li>made pipes and tubes smaller (1/4th of a node =&gt; 3/16th of a node)</li>\n<li>fixed some bugs</li>\n<li>made fluid pipe look better</li>\n<li>added instatubes</li>\n<li>Added blast furnace</li>\n<li>Made switching station lag not show fractions of miliseconds</li>\n<li>Optimized switching stations</li>\n<li>Optimized super powered lamps</li>\n<li>Optimized reactors</li>\n<li>Optimized fluid transport</li>\n<li>Added teleport batteries (thanks to lnee)</li>\n<li>Made drawers support filter injectors</li>\n<li>Made drawers color-able</li>\n<li>Made copytool copy filter injector &quot;exact match mode&quot;</li>\n</ul>\n","date_published":"2025-04-21T13:01:21Z","id":"https://content.luanti.ru/packages/zanderdev/skyblock_zero/releases/30766/","image":"https://content.luanti.ru/thumbnails/4/4aa8824793.png","language":"en","summary":"Release 34 - \"Optimization update\"","tags":["release"],"title":"\"Skyblock: Zero\" updated: Release 34","url":"https://content.luanti.ru/packages/zanderdev/skyblock_zero/releases/30766/"},{"author":{"avatar":"https://secure.gravatar.com/avatar/35037b708387960c082d7f8c4faa50ab?s=64&d=retro&r=g","name":"zanderdev","url":"https://content.luanti.ru/users/zanderdev/"},"content_html":"<p>Release 33</p>\n<ul>\n<li>Fixed a bug where filter injectors didn't work with one way tubes</li>\n<li>Added one direction tube\n<ul>\n<li>A tube that accepts items from all directions, but sends them to only one direction</li>\n</ul>\n</li>\n<li>Fixed meteorite sounds being heard by everyone</li>\n<li><em><strong>BREAKING</strong></em> (for multiplayer, for logic nerds): made formspec screens &quot;public&quot;\n<ul>\n<li>If you have a formspec screen that you don't want the public accessing, please check the <code>clicker</code> field</li>\n</ul>\n</li>\n<li>Fixed logic components not sending info to luacontroller after jump</li>\n<li>Fixed bug where filter injector sometimes sent too many items, causing them to sometimes be thrown out</li>\n<li>Made robotic arms be able to repair broken tubes</li>\n<li>Made creative batteries and generators diggable</li>\n<li>Added things to small protector's documentation</li>\n<li>Fix simple alloy furnace sounds being heard by everyone, regardless of their distance to the audio source</li>\n<li>Made jumpdrive only be able to get power from batteries that are in its range.</li>\n<li>Fixed reactors only saying that their fuel rods are used 0%</li>\n<li>Added node preserver</li>\n<li>Removed the teleport request mod, <strong>servers will have to add it back</strong></li>\n<li>Fix strange blob crashing the server, when consuming a node with inventory</li>\n<li>Fixed partially/completely full storinators's drops</li>\n<li>Added bulk replacer tool</li>\n<li>Increased the range of planet light control</li>\n<li>Added copytool</li>\n<li>Improved autocrafter UI a little bit</li>\n<li>Fixed jumpdrive travelnet compatibility</li>\n<li>Fixed compatibility with nodes that used on_movenode (so including travelnet)</li>\n<li>Make Meteoric matter decay</li>\n<li>Make tree mutations way more potent (lowered to 10 mutations, but without the &quot;60% chance of preventing a mutation&quot; check, and made mutations much more likely)</li>\n<li>Added pitch variations to some sound effects</li>\n<li>Made luacontroller's <code>pos</code> global change in the main environment if the luacontroller has been jumped</li>\n<li>After an &quot;sbz moment&quot;, it was decided that strange blobs should be able to explode</li>\n<li>Changed planet mapgen a bit, made bluestone/redstone more common</li>\n<li>Changed how trees get generated, decreased the maximum tree size</li>\n<li>Changed the linker tool so the waypoints have a maximum view range of 100</li>\n<li>Fixed a lot of lighting bugs when the smooth lighting setting is disabled</li>\n<li><strong>Re-worked organics a bit</strong></li>\n<li>Added /playtime and /afk</li>\n<li>Added colorium glass</li>\n<li>Nerfed how much co2 colorium tree trunks and colorium tree leaves make when burning</li>\n<li>Made node breakers, deployers, punchers, turrets give power to items that require it</li>\n<li>Fixed pat.* library</li>\n<li>Fixed bug with meteorite sounds being able to be heard by anyone</li>\n<li>Corrected Antimatter Blob quest's misinformation</li>\n<li>Added memory controller</li>\n<li>Made hologram projectors be able to animate models</li>\n<li>Fixed the default editor's disk menu  being weird sometimes\n(Thanks to frog for writing this!)</li>\n</ul>\n","date_published":"2025-03-23T18:42:08Z","id":"https://content.luanti.ru/packages/zanderdev/skyblock_zero/releases/30278/","image":"https://content.luanti.ru/thumbnails/4/4aa8824793.png","language":"en","summary":"Release 33","tags":["release"],"title":"\"Skyblock: Zero\" updated: Release 33","url":"https://content.luanti.ru/packages/zanderdev/skyblock_zero/releases/30278/"},{"author":{"avatar":"https://secure.gravatar.com/avatar/35037b708387960c082d7f8c4faa50ab?s=64&d=retro&r=g","name":"zanderdev","url":"https://content.luanti.ru/users/zanderdev/"},"content_html":"<p><a href='https://content.luanti.ru/packages/zanderdev/skyblock_zero/releases/29947/'>Read more</a></p>","date_published":"2025-03-03T02:12:45Z","id":"https://content.luanti.ru/packages/zanderdev/skyblock_zero/releases/29947/","image":"https://content.luanti.ru/thumbnails/4/4aa8824793.png","language":"en","summary":"32","tags":["release"],"title":"\"Skyblock: Zero\" updated: 32","url":"https://content.luanti.ru/packages/zanderdev/skyblock_zero/releases/29947/"},{"author":{"avatar":"https://secure.gravatar.com/avatar/35037b708387960c082d7f8c4faa50ab?s=64&d=retro&r=g","name":"zanderdev","url":"https://content.luanti.ru/users/zanderdev/"},"content_html":"<ul>\n<li>Fix Assignment to undeclared global</li>\n<li>FIX BAD CRASH BUG</li>\n<li>Fix bgm being at 0% by default</li>\n<li>bump version</li>\n</ul>\n","date_published":"2025-03-02T18:28:16Z","id":"https://content.luanti.ru/packages/zanderdev/skyblock_zero/releases/29934/","image":"https://content.luanti.ru/thumbnails/4/4aa8824793.png","language":"en","summary":"Release 32 Hotfix","tags":["release"],"title":"\"Skyblock: Zero\" updated: Release 32 Hotfix","url":"https://content.luanti.ru/packages/zanderdev/skyblock_zero/releases/29934/"},{"author":{"avatar":"https://secure.gravatar.com/avatar/35037b708387960c082d7f8c4faa50ab?s=64&d=retro&r=g","name":"zanderdev","url":"https://content.luanti.ru/users/zanderdev/"},"content_html":"<ul>\n<li>Turret - unfinished</li>\n<li>Oops i forgot to change the description of the code disks xD; also rework behavior of player meteorite attraction</li>\n<li>Incomplete - turrets</li>\n<li>Possible bugfix to mapgen crash</li>\n<li>Fix to ice planet mapgen bug? hopefully</li>\n<li>Finish up turrets - just need quest and recipe</li>\n<li>Fix decay accelerator quest</li>\n<li>quests&amp;recipe for turrets</li>\n<li>Change laser range, add playereffects</li>\n<li>Bump release (frog's fork)</li>\n<li>Disable movement anticheat by defaultz</li>\n<li>Make luacs better</li>\n<li>improve logic v2</li>\n<li>Fix turn_off_machine/turn_on_machine for connectors</li>\n<li>Really basic monitoring support</li>\n<li>Co2 compactor</li>\n<li>Make itemsorter texture more bright</li>\n<li>Textures</li>\n<li>Teleport tube docs</li>\n<li>Organics automation qb</li>\n<li>Only vertical ladders</li>\n<li>Add warpshrooms quest</li>\n<li>Hopefully jumpdrives are cool with protections now? i changed it a bit</li>\n<li>Make pipeworks usable</li>\n<li>bump version</li>\n</ul>\n","date_published":"2025-03-02T16:16:56Z","id":"https://content.luanti.ru/packages/zanderdev/skyblock_zero/releases/29933/","image":"https://content.luanti.ru/thumbnails/4/4aa8824793.png","language":"en","summary":"Release 31","tags":["release"],"title":"\"Skyblock: Zero\" updated: Release 31","url":"https://content.luanti.ru/packages/zanderdev/skyblock_zero/releases/29933/"},{"author":{"avatar":"https://secure.gravatar.com/avatar/35037b708387960c082d7f8c4faa50ab?s=64&d=retro&r=g","name":"zanderdev","url":"https://content.luanti.ru/users/zanderdev/"},"content_html":"<ul>\n<li>Fix jumpdrive crashes</li>\n<li>Add lead</li>\n<li>Update quests and changelog</li>\n<li>bump version</li>\n</ul>\n","date_published":"2025-02-25T18:49:12Z","id":"https://content.luanti.ru/packages/zanderdev/skyblock_zero/releases/29869/","image":"https://content.luanti.ru/thumbnails/4/4aa8824793.png","language":"en","summary":"Release 30","tags":["release"],"title":"\"Skyblock: Zero\" updated: Release 30","url":"https://content.luanti.ru/packages/zanderdev/skyblock_zero/releases/29869/"},{"author":{"avatar":"https://secure.gravatar.com/avatar/35037b708387960c082d7f8c4faa50ab?s=64&d=retro&r=g","name":"zanderdev","url":"https://content.luanti.ru/users/zanderdev/"},"content_html":"<ul>\n<li>Fix bronze color</li>\n<li>Fix bug where colorium storinators used stemfruit instead of colorium in recipe</li>\n<li>Add some info to quests</li>\n<li>Some fixes and teleport tubes</li>\n<li>Quest improvements</li>\n<li>Merge</li>\n<li>improve fireworks a lot</li>\n<li>Change ladder paramtype to facedir</li>\n<li>firework bounce collision</li>\n<li>Fix flaw in antimatter generator's tube support</li>\n<li>Updated Introduction</li>\n<li>Update Chemistry</li>\n<li>Update Decorator</li>\n<li>Update Emittrium</li>\n<li>bad color</li>\n<li>very very advanced batteries</li>\n<li>remove</li>\n<li>Fix burner UI not working after jumpdrive teleport</li>\n<li>Fix issue with radiation shielding quest</li>\n<li>Fix up sounds</li>\n<li>Add some padding</li>\n<li>oops</li>\n<li>Fix autocrafter UI</li>\n<li>optipng pass</li>\n<li>least hacky luanti fix</li>\n<li>Fix TNT recipe</li>\n<li>i cooked on the fireworks for real</li>\n<li>Merge</li>\n<li>Oops, actually fix them</li>\n<li>cooking v2</li>\n<li>Make core punching more quiet</li>\n<li>Make it clear</li>\n<li>Make it clear</li>\n<li>Make it 100% clear that you are supposed to craft teh MATTER annihilator</li>\n<li>bump version</li>\n</ul>\n","date_published":"2025-02-24T20:16:56Z","id":"https://content.luanti.ru/packages/zanderdev/skyblock_zero/releases/29858/","image":"https://content.luanti.ru/thumbnails/4/4aa8824793.png","language":"en","summary":"Release 29","tags":["release"],"title":"\"Skyblock: Zero\" updated: Release 29","url":"https://content.luanti.ru/packages/zanderdev/skyblock_zero/releases/29858/"},{"author":{"avatar":"https://secure.gravatar.com/avatar/35037b708387960c082d7f8c4faa50ab?s=64&d=retro&r=g","name":"zanderdev","url":"https://content.luanti.ru/users/zanderdev/"},"content_html":"<ul>\n<li>Rework mapgen: broken</li>\n<li>slightly less broken</li>\n<li>Definitely better now</li>\n<li>Fix #86 and also so much more, unfinished</li>\n<li>Some armor :D</li>\n<li>Add phlogiston</li>\n<li>Fix critical crash bug with storinators</li>\n<li>Fully finish dead planets, transition mapgen into async</li>\n<li>Cook up planets - contains debugging</li>\n<li>Potentially fix tests</li>\n<li>Reform how planets work, and hope buckaroo fixed tests</li>\n<li>Commit uncommited changesd</li>\n<li>Change ingot texture</li>\n<li>Updated Textures</li>\n<li>rewrite skyblock zero (joke, but this commit adds a lot)</li>\n<li>merge</li>\n<li>Close #90 Close #95</li>\n<li>Fix crash</li>\n<li>Clear up descriptions mentioning light sources, add it to overrides</li>\n<li>Close #92, optimize for servers, optimize areas by 10x trivially</li>\n<li>Mention that buttons and toggles are always public</li>\n<li>Make meteorites more common, hopefully, i hope</li>\n<li>test fixup</li>\n<li>Close #97</li>\n<li>Merge</li>\n<li>quest quest</li>\n<li>um acshually</li>\n<li>rain test</li>\n<li>Add questbook search bar and pvp protection</li>\n<li>Merge</li>\n<li>Optimize starlight collector for servers</li>\n<li>Fixed Description for Antimatter Generator</li>\n<li>Revert &quot;Fixed Description for Antimatter Generator&quot;</li>\n<li>Updated Textures</li>\n<li>Fix plants not working with deployers</li>\n<li>Fix centrifuge</li>\n<li>I forgot to save the file, remove level = 2 from centrifuge</li>\n<li>Close #86 and add toggle_power</li>\n<li>Close #86 and add toggle_power</li>\n<li>Close #86 and add toggle_power</li>\n<li>Fix connectors</li>\n<li>Optimize preflight check by 1000x cuz of my silly mistake, of thinking that core.find_node_near will be faster than core.find_nodes_in_area, i know, how silly of me, also add jumpdrives the ability to sap power from batteries to power themselvs for longer trips</li>\n<li>Add that to quests</li>\n<li>typo</li>\n<li>Add a getting started page, make introduction.txt less painful to read</li>\n<li>Make gravitational stuff not move</li>\n<li>Make gravitational entities not be movable* sorry for typo</li>\n<li>Fix up luanium attractor docs</li>\n<li>Rework antimatter generator - now 2 inventory lists</li>\n<li>Add recipes for fuel rods</li>\n<li>Drawer controller lua docs</li>\n<li>LuaNoJIT fixes</li>\n<li>Fix uranium crystal recipe, fix BAD BAD bug with switching stations</li>\n<li>I need to test my fixes lol</li>\n<li>MAKE SURE THAT BUG IS REALLY. REALLY. GONE.</li>\n<li>Very important: fix crash bug with sand... falling... yeah im not a good game tester ok BUT NEITHER ARE YALL This got discovered way too late</li>\n<li>Fix pipeworks crash</li>\n<li>Fix bugz</li>\n<li>Fix certain crash bugs with entities that arent built to handle my explosion code xD</li>\n<li>Add colorium emitters</li>\n<li>Fix jumping reactors causing crash</li>\n<li>expand the introduction quest to also tell the player that yes there is unified inventory yes its not like the olden days with no craft guide</li>\n<li>Buff antimatter generators</li>\n<li>Add colorium and movable emitters</li>\n<li>MAKE QUESTBOOK 10x BETTER :D</li>\n<li>bump version</li>\n</ul>\n","date_published":"2025-02-21T16:49:18Z","id":"https://content.luanti.ru/packages/zanderdev/skyblock_zero/releases/29828/","image":"https://content.luanti.ru/thumbnails/4/4aa8824793.png","language":"en","summary":"Release 28","tags":["release"],"title":"\"Skyblock: Zero\" updated: Release 28","url":"https://content.luanti.ru/packages/zanderdev/skyblock_zero/releases/29828/"},{"author":{"avatar":"https://secure.gravatar.com/avatar/35037b708387960c082d7f8c4faa50ab?s=64&d=retro&r=g","name":"zanderdev","url":"https://content.luanti.ru/users/zanderdev/"},"content_html":"<ul>\n<li>Fix div by 0 and implement simple player gravity physics</li>\n<li>Add dynamic respawn threshold</li>\n<li>fix faulty copy from local</li>\n<li>Compressed core dust swaps charges of neutronium</li>\n<li>Close #80</li>\n<li>using groups for attraction + adding attractors</li>\n<li>readd neutronium for group-based stuff</li>\n<li>finishing factoring-out of 16x coefficient in get_attraction()</li>\n<li>magnify attraction by item count</li>\n<li>Better jetpacks</li>\n<li>add 256x factor to luanium attractor</li>\n<li>configurable dynamic safetynet</li>\n<li>Fix a crash</li>\n<li>add habitat_conducts=1 to sbz_power:funny_air</li>\n<li>Fix after_dig_node not working for stuff with inventories</li>\n<li>Merge</li>\n<li>Fix up luanium attractor</li>\n<li>Dont turn the luanium attractor into a power generator lmfao</li>\n<li>Make funny air not collide with meteorites</li>\n<li>Close #82</li>\n<li>Fix meteorite attraction being screwed up</li>\n<li>Make a basic l system interpreter</li>\n<li>Finish up the interpreter</li>\n<li>zander WTF???</li>\n<li>Make trees usable</li>\n<li>update quest</li>\n<li>Make trees respect protection</li>\n<li>Change mutation rate to 20</li>\n<li>Add fireworks</li>\n<li>Add quests to laser</li>\n<li>Dirt with grass</li>\n<li>Add drawers and also fire...</li>\n<li>Deprecate infinite storinators</li>\n<li>Fix up stuff</li>\n<li>Add capitalism</li>\n<li>Hide smartshops when in singleplayer</li>\n<li>Hide smartshops when in singleplayer</li>\n<li>Luacontroller builders can now move stuff</li>\n<li>Revolution for caveman automation (non lua automation)</li>\n<li>Add crystal grower, rework some recipes</li>\n<li>Oops :p</li>\n<li>Remove dynamic_safetynet command</li>\n<li>Change a lot of stuff, including: adding jumpdrives</li>\n<li>Add jumpdrive quest</li>\n<li>Document jumpdrives in help pages</li>\n<li>You now can transport emitters with the jumpdrive</li>\n<li>&quot;Fix&quot; pipeworks crash bug and add quest for jumpdrive station</li>\n<li>modify the action logs to be less useless</li>\n<li>remove usage of set_player_privs (more versions compatible now)</li>\n<li>oopsies fix</li>\n<li>storinators.lua hotfix</li>\n<li>Update storinators.lua</li>\n</ul>\n","date_published":"2025-01-12T13:22:25Z","id":"https://content.luanti.ru/packages/zanderdev/skyblock_zero/releases/29322/","image":"https://content.luanti.ru/thumbnails/4/4aa8824793.png","language":"en","summary":"Release 27","tags":["release"],"title":"\"Skyblock: Zero\" updated: Release 27","url":"https://content.luanti.ru/packages/zanderdev/skyblock_zero/releases/29322/"},{"author":{"avatar":"https://secure.gravatar.com/avatar/35037b708387960c082d7f8c4faa50ab?s=64&d=retro&r=g","name":"zanderdev","url":"https://content.luanti.ru/users/zanderdev/"},"content_html":"<ul>\n<li>Fix attractor/repulsor inventory/wield images</li>\n<li>fix texture</li>\n<li>Document shaders</li>\n<li>Fix colorium blob description</li>\n<li>Fix antimatter generator pipeworks support</li>\n<li>Make the pipeworks-support-making api better in general</li>\n<li>Add pipeworks support to the ele fab</li>\n<li>WHY WASNT THIS EXPLAINED BETTER WTF????</li>\n<li>New GPU textures</li>\n<li>Improve habitats</li>\n<li>Make fertilized dirt a thing</li>\n<li>Add quests to fertilized dirt</li>\n<li>Fix buggy co2 supply not showing</li>\n<li>Fix up some more</li>\n<li>Fix jetpack bug</li>\n</ul>\n","date_published":"2024-12-01T15:05:27Z","id":"https://content.luanti.ru/packages/zanderdev/skyblock_zero/releases/28688/","image":"https://content.luanti.ru/thumbnails/4/4aa8824793.png","language":"en","summary":"Release 26","tags":["release"],"title":"\"Skyblock: Zero\" updated: Release 26","url":"https://content.luanti.ru/packages/zanderdev/skyblock_zero/releases/28688/"},{"author":{"avatar":"https://secure.gravatar.com/avatar/35037b708387960c082d7f8c4faa50ab?s=64&d=retro&r=g","name":"zanderdev","url":"https://content.luanti.ru/users/zanderdev/"},"content_html":"<ul>\n<li>Add gpu shaders</li>\n<li>Fix emittrium reactor crash bug</li>\n<li>Add /spawn_meteorite here and make meteorite components immune to meteorite damage, but not immune to reactor damage, and rework their explosion code</li>\n<li>Clarify the drill</li>\n<li>i dont think it is</li>\n<li>Fix the electric drill quest</li>\n<li>Remove LIESgit add .</li>\n<li>Fix fertilizer not sprouting plants</li>\n<li>Dont know</li>\n</ul>\n","date_published":"2024-11-29T18:29:52Z","id":"https://content.luanti.ru/packages/zanderdev/skyblock_zero/releases/28652/","image":"https://content.luanti.ru/thumbnails/4/4aa8824793.png","language":"en","summary":"Release 25","tags":["release"],"title":"\"Skyblock: Zero\" updated: Release 25","url":"https://content.luanti.ru/packages/zanderdev/skyblock_zero/releases/28652/"},{"author":{"avatar":"https://secure.gravatar.com/avatar/35037b708387960c082d7f8c4faa50ab?s=64&d=retro&r=g","name":"zanderdev","url":"https://content.luanti.ru/users/zanderdev/"},"content_html":"<ul>\n<li>stuff</li>\n<li>merge</li>\n<li>FIX REACTOR CRASH BUG</li>\n</ul>\n","date_published":"2024-11-27T14:35:08Z","id":"https://content.luanti.ru/packages/zanderdev/skyblock_zero/releases/28633/","image":"https://content.luanti.ru/thumbnails/4/4aa8824793.png","language":"en","summary":"Release 24","tags":["release"],"title":"\"Skyblock: Zero\" updated: Release 24","url":"https://content.luanti.ru/packages/zanderdev/skyblock_zero/releases/28633/"},{"author":{"avatar":"https://secure.gravatar.com/avatar/35037b708387960c082d7f8c4faa50ab?s=64&d=retro&r=g","name":"zanderdev","url":"https://content.luanti.ru/users/zanderdev/"},"content_html":"<ul>\n<li>HUGE CHANGES, too much, sorry :p</li>\n<li>Force enable_damage to be false</li>\n<li>Do that for pvp as well</li>\n<li>Scrap the make_texture_for_voxelmodel command</li>\n<li>rewite some stuff</li>\n<li>add assert back</li>\n<li>Add docs to hologram projector</li>\n<li>Mention voxelmodel</li>\n<li>Finish up strange matter</li>\n<li>HUGE CHANGES, too much, sorry :p</li>\n<li>Force enable_damage to be false</li>\n<li>Do that for pvp as well</li>\n<li>Scrap the make_texture_for_voxelmodel command</li>\n<li>Add docs to hologram projector</li>\n<li>Mention voxelmodel</li>\n<li>Finish up strange matter</li>\n<li>Merge</li>\n<li>Add strange blob cleaner quest</li>\n<li>rewriting some knowledge station stuff, giving up for now lol</li>\n<li>Add meteorite attractor</li>\n<li>sound</li>\n<li>knowledge station sound</li>\n<li>update background to skybox and add screenshot.png</li>\n<li>i think this is correct</li>\n<li>extra darkness</li>\n<li>aa</li>\n<li>add checks to fertilizer</li>\n<li>idk what i did</li>\n<li>Clarify</li>\n<li>Set stack max to 100, set display gamma to lowest</li>\n<li>Fix a server crash bug</li>\n<li>too dark fr</li>\n<li>last stuff</li>\n</ul>\n","date_published":"2024-11-26T16:36:55Z","id":"https://content.luanti.ru/packages/zanderdev/skyblock_zero/releases/28616/","image":"https://content.luanti.ru/thumbnails/4/4aa8824793.png","language":"en","summary":"Release 23","tags":["release"],"title":"\"Skyblock: Zero\" updated: Release 23","url":"https://content.luanti.ru/packages/zanderdev/skyblock_zero/releases/28616/"},{"author":{"avatar":"https://secure.gravatar.com/avatar/35037b708387960c082d7f8c4faa50ab?s=64&d=retro&r=g","name":"zanderdev","url":"https://content.luanti.ru/users/zanderdev/"},"content_html":"<ul>\n<li>Add gpu: as of now its a mess</li>\n<li>Some finish-ups</li>\n<li>Fixed the infinite loop bug</li>\n<li>Gpu textures</li>\n<li>Added NodeDB - basically a diy and simpler version of craftdb</li>\n<li>Add documentation for the nodeDB</li>\n<li>add recipe for nodeDB</li>\n<li>Autocrafter logic control</li>\n<li>Gpu fixes - some logging intact</li>\n<li>Aaaaa</li>\n<li>Fix convolution matrix</li>\n<li>Fix Assignment to undeclared global 'player pos'</li>\n<li>Some optimizing</li>\n<li>Fixed load_packed and send_packed</li>\n<li>Fix up autocrafter</li>\n<li>Gpu docs</li>\n<li>I changed something</li>\n<li>Recipe for gpu</li>\n<li>Fix weird behaviour upon digging colored nodes</li>\n<li>Finish up item transportg</li>\n<li>Add little tool tips that say if logic can't put into that node</li>\n<li>Add docs for the logic item transport</li>\n<li>Make screwdriver un-wear-able and add jetpack</li>\n<li>Add particle effect to jetpack'</li>\n<li>Add quest for jetpack</li>\n<li>Make airlocks 100x less expensive</li>\n<li>Make jetpack boost be 3x speed instead of 2x</li>\n<li>Make the send_to 'whatever you are sending is way too large' error report how many bytes you sent, and how much is max</li>\n<li>Ladders</li>\n<li>Internally rename ram_stick_1kb to ram_stick_1mb</li>\n<li>Add electric drill</li>\n<li>Fix up the drill and add it as a quest</li>\n<li>Add meteorite maker, no recipe, you can basically ignore it</li>\n<li>Make meteorite maker discarding work better</li>\n<li>Add textures for meteorite maker, add recipe for meteorite maker</li>\n<li>Add quest for meteorite maker</li>\n<li>Re-texture a bunch of stuff, and allow the hand to break stuff</li>\n<li>Re-texture stone and pebble</li>\n<li>Re-texture compressed core dust</li>\n<li>luacontroller textures</li>\n<li>Introduce a sound API, and make machines use it</li>\n<li>Replace some show_formspec with nodemeta formspec</li>\n<li>ZANDER THIS ISNT SOME KIND OF STRICTLY TYPED PROGRAMMING LANGUAGE, YOU CAN JUST TYPE &quot;1&quot; WITHOUT THE .0 PART</li>\n<li>Add sounds to like... a LOT of nodes</li>\n<li>Add machine sounds to area protectors</li>\n<li>And add some sounds to compressed core dust</li>\n<li>rewite some stuff</li>\n<li>add assert back</li>\n</ul>\n","date_published":"2024-11-19T19:59:59Z","id":"https://content.luanti.ru/packages/zanderdev/skyblock_zero/releases/28491/","image":"https://content.luanti.ru/thumbnails/4/4aa8824793.png","language":"en","summary":"Release 22","tags":["release"],"title":"\"Skyblock: Zero\" updated: Release 22","url":"https://content.luanti.ru/packages/zanderdev/skyblock_zero/releases/28491/"},{"author":{"avatar":"https://secure.gravatar.com/avatar/35037b708387960c082d7f8c4faa50ab?s=64&d=retro&r=g","name":"zanderdev","url":"https://content.luanti.ru/users/zanderdev/"},"content_html":"<ul>\n<li>Add a matrix screen</li>\n<li>Noteblock and BGM customization</li>\n<li>Add docs</li>\n<li>note block minor changes</li>\n<li>Add recipes for matrix screen, noteblock, and make the default editor have a mono font by default...</li>\n<li>Fix texture name</li>\n<li>Ok maybe this should fix that bug for the final time</li>\n<li>5x the limit of send_to</li>\n<li>make matrix screen aiming easier, and disallow modifying alpha</li>\n<li>Fix previous commit</li>\n<li>Logic buttons</li>\n<li>The nic</li>\n<li>Add recipes</li>\n<li>Make the default editor be CC0</li>\n<li>commit</li>\n<li>Ooops</li>\n<li>twiddling to remove meteorite spawning bugs</li>\n<li>still wanna do something with attractors increasing spawns somehow but I'll leave that for later</li>\n<li>Revert &quot;fix meteorites i hope&quot;</li>\n<li>I like it better this way</li>\n<li>fixed meteorite stopping bug by making them nonphysical and checking the nodes around them for collisions instead</li>\n<li>increased despawn delay</li>\n</ul>\n","date_published":"2024-10-27T20:59:20Z","id":"https://content.luanti.ru/packages/zanderdev/skyblock_zero/releases/28193/","image":"https://content.luanti.ru/thumbnails/4/4aa8824793.png","language":"en","summary":"Release 21","tags":["release"],"title":"\"Skyblock: Zero\" updated: Release 21","url":"https://content.luanti.ru/packages/zanderdev/skyblock_zero/releases/28193/"},{"author":{"avatar":"https://secure.gravatar.com/avatar/35037b708387960c082d7f8c4faa50ab?s=64&d=retro&r=g","name":"zanderdev","url":"https://content.luanti.ru/users/zanderdev/"},"content_html":"<ul>\n<li>fix up some quest texts</li>\n<li>Delete convert_sound_to_mono.sh</li>\n<li>separate quests and formspec</li>\n<li>fix <em>some</em> indents</li>\n<li>rewrite some quests</li>\n<li>Re-structure quests</li>\n<li>Add the explody group to more nodes</li>\n<li>Update libox</li>\n<li>Fix logic and add object detector</li>\n<li>Add signs</li>\n<li>Simplify the craft for the emitter immitator</li>\n<li>Add quest for signs</li>\n<li>push signs lib</li>\n<li>Debloat</li>\n<li>STAIRS (and cnc machine)</li>\n<li>Lights n stair fix</li>\n<li>Add quests for lamps</li>\n<li>Leave leveled node support in sort of a funny limbo</li>\n<li>COLORSgit add .! - Colorium not yet obtainable</li>\n<li>Experimental: New switching station algorithm (BFS), and move vm.lua to sbz_base</li>\n<li>Make fluid transport use BFS</li>\n<li>habitat fixes (and use the new queue class)</li>\n<li>Colorium tree</li>\n<li>Colorium quests</li>\n<li>update core.d.lua</li>\n<li>Better UI for batteries</li>\n<li>Fix bug with connectors that i have introduced</li>\n<li>Fix fluid transport crash</li>\n<li>Add formspec screen</li>\n<li>Formspec screen - knowledge station entry</li>\n<li>Update libox, add see command to lua builder</li>\n<li>Add help page docs for lua builder's seeing command</li>\n<li>Add a test workflow</li>\n<li>add test workflow attempt 2</li>\n<li>ok maybe now(?)</li>\n<li>ok maybe now it will work</li>\n<li>Add coverage badge</li>\n<li>Aaaaa</li>\n<li>yea honestly the fact that git requires commit messages is REALLY REALLY LAME</li>\n<li>:D</li>\n<li>OK MAYBE NOW???</li>\n<li>:&lt;</li>\n<li>maybe now somehow i dont know</li>\n<li>Update test.yml</li>\n<li>Verbose</li>\n<li>Yea</li>\n<li>:&lt;</li>\n<li>AAAAAAAAAAAAAAAAAAAAAAAAAAAA</li>\n<li>ok honestly i kinda want to give up on coverage</li>\n<li>Remove coverage</li>\n<li>Update README.md</li>\n</ul>\n","date_published":"2024-10-22T19:42:29Z","id":"https://content.luanti.ru/packages/zanderdev/skyblock_zero/releases/28133/","image":"https://content.luanti.ru/thumbnails/4/4aa8824793.png","language":"en","summary":"Release 20","tags":["release"],"title":"\"Skyblock: Zero\" updated: Release 20","url":"https://content.luanti.ru/packages/zanderdev/skyblock_zero/releases/28133/"},{"author":{"avatar":"https://secure.gravatar.com/avatar/35037b708387960c082d7f8c4faa50ab?s=64&d=retro&r=g","name":"zanderdev","url":"https://content.luanti.ru/users/zanderdev/"},"content_html":"<ul>\n<li>add skybox</li>\n<li>fix meteorites i hope</li>\n<li>Luacontroller fixes - fix extremely weird crash</li>\n</ul>\n","date_published":"2024-09-30T17:01:31Z","id":"https://content.luanti.ru/packages/zanderdev/skyblock_zero/releases/27727/","image":"https://content.luanti.ru/thumbnails/4/4aa8824793.png","language":"en","summary":"Release 19","tags":["release"],"title":"\"Skyblock: Zero\" updated: Release 19","url":"https://content.luanti.ru/packages/zanderdev/skyblock_zero/releases/27727/"},{"author":{"avatar":"https://secure.gravatar.com/avatar/35037b708387960c082d7f8c4faa50ab?s=64&d=retro&r=g","name":"zanderdev","url":"https://content.luanti.ru/users/zanderdev/"},"content_html":"<ul>\n<li>Add logic - currenlty un-usable</li>\n<li>Make disks work</li>\n<li>Disk editor</li>\n<li>Bill logic - unfinished</li>\n<li>Billing but actually works</li>\n<li>Proper waiting</li>\n<li>Add subtick and tick events</li>\n<li>factory warning</li>\n<li>Finish up logic, fix priv issues</li>\n<li>Fix the vizlib submodule</li>\n<li>Fix a bug with the links</li>\n<li>Add logic builder, fix bugs with logic</li>\n<li>Fix crash</li>\n<li>Fix editor disk</li>\n<li>Add digging functionality to builder</li>\n<li>Add files via upload</li>\n<li>reduce particles</li>\n<li>Minor refactor - makes logic code like 100x better tho</li>\n<li>stuff</li>\n<li>Remove deco wires and transition to unified inventory - part 1</li>\n<li>Sort some stuff and add unified_inventory_plus, remove sfinv, drastically change the creative mod</li>\n<li>Unified inventory - more changes</li>\n<li>Better factory warning floor texture</li>\n<li>Fix up chem, add recipe type for punching</li>\n<li>do what frog said (meteorite changes)</li>\n<li>reduce meteorite spawning from attractors even more</li>\n<li>more polish</li>\n<li>Now you can</li>\n<li>adjust meteoric nodes slightly</li>\n<li>why did i do that</li>\n<li>Working ele fab and luanium recipe</li>\n<li>more stuff</li>\n<li>fixed some very basic bugs</li>\n<li>ugh</li>\n<li>fix comp core dust</li>\n<li>Some recipes + ele fab finished</li>\n<li>Add potion of inverting</li>\n<li>Make potion of inverting craftable</li>\n<li>deprecate dialouge in favor of dialogue</li>\n<li>Knowledge station - part 1</li>\n<li>Add in some meta:mark_as_private's to logic to hopefully not send unnesesary data and in the future possibly improve performance, thanks lars</li>\n<li>Fix up ram stat</li>\n<li>Fix knowledge station 2</li>\n<li>Finish &quot;Better understanding Main Sandboxes&quot;</li>\n<li>Add libox environment docs</li>\n<li>More docs</li>\n<li>More docs</li>\n<li>Change some stuff</li>\n<li>Add lua tab</li>\n<li>make editor system disk recipe</li>\n<li>Allow sneak glitch and make antimatter blob SUPER slippery, slippery-ness half broken due to engine bug</li>\n<li>Add docs for lua builder and make it craftable</li>\n<li>Re-texture lua builder</li>\n<li>Finish up part 1) fix and add recipes</li>\n<li>Finish up part 2) Add and fix quests</li>\n<li>simplyfiy hpef and disable the anniliate matter&amp;antimatter ABM</li>\n<li>Fix crash on 0 player servers</li>\n<li>Meteorite bugfix: hey dude you forgot a return there.....</li>\n<li>Add files via upload</li>\n<li>Merge</li>\n<li>Merge</li>\n<li>reduce meteorite spawning from attractors even more</li>\n<li>Merge</li>\n<li>Merge</li>\n<li>Merge</li>\n<li>Merge</li>\n<li>Merge</li>\n<li>fix comp core dust</li>\n<li>deprecate dialouge in favor of dialogue</li>\n<li>Merge</li>\n<li>Merge</li>\n<li>Merge</li>\n<li>Merge</li>\n<li>Merge</li>\n<li>Merge</li>\n<li>Merge</li>\n<li>Merge</li>\n<li>Merge</li>\n<li>Merge</li>\n<li>And dont forget to fix submodules</li>\n<li>Merge: AAAAAAAA</li>\n<li>FINALLY FINISH THIS MERGE YESS</li>\n<li>delete empty mod folders</li>\n<li>Remove submodules - too inconvenient/confusing</li>\n<li>Hopefully it should be fixed(?)</li>\n<li>maybe now, idk, holy crap git is confusing</li>\n<li>now hopefully?</li>\n<li>YEY</li>\n<li>remove duplicate quests</li>\n<li>lets be serious here</li>\n</ul>\n","date_published":"2024-09-28T21:15:23Z","id":"https://content.luanti.ru/packages/zanderdev/skyblock_zero/releases/27689/","image":"https://content.luanti.ru/thumbnails/4/4aa8824793.png","language":"en","summary":"Release 18","tags":["release"],"title":"\"Skyblock: Zero\" updated: Release 18","url":"https://content.luanti.ru/packages/zanderdev/skyblock_zero/releases/27689/"},{"author":{"avatar":"https://secure.gravatar.com/avatar/35037b708387960c082d7f8c4faa50ab?s=64&d=retro&r=g","name":"zanderdev","url":"https://content.luanti.ru/users/zanderdev/"},"content_html":"<ul>\n<li>antimatter #1</li>\n<li>antimatter 2 (cant put #there because then it refers to a pr)</li>\n<li>antimatter textures</li>\n<li>oh god i put it in the wrong directory and i cant move it</li>\n<li>deletion 2</li>\n<li>Delete mods/sbz_resources/reinforced_antimatter.png</li>\n<li>Add files via upload</li>\n<li>gravity and antigravity</li>\n<li>core and emitter gravity</li>\n<li>add gravity and antigravity for attractor and repulsor</li>\n<li>add antineutronium and gravity values</li>\n<li>matter-antimatter annihilation</li>\n<li>add caps</li>\n<li>add quests</li>\n<li>change emitter immitator recipe</li>\n<li>antimatter annihilator texture</li>\n<li>antimatter annihilator</li>\n<li>i hope this works</li>\n<li>the quests didn't work</li>\n<li>add a new quest (from 1 to 2 don't believe the last commit saying quests)</li>\n<li>fix frog's filter</li>\n<li>fix things</li>\n<li>fixed weird whitespace (if i have not missed anything)</li>\n<li>slightly improve performance</li>\n<li>fix a very bad bug how did i do this</li>\n<li>simple charged fields are now unable to annihilate with anything</li>\n<li>oh my god</li>\n<li>make reinforced stuff more reinforced</li>\n<li>actually no</li>\n<li>stop all of your hard work from being destroyed by an antimatter meteorite</li>\n<li>wait a second why is this here</li>\n<li>remove gravity because of the -nan(ind) bug</li>\n<li>Update questbook.lua</li>\n<li>Update questbook.lua</li>\n<li>Fix #49</li>\n<li>Fix #46</li>\n<li>move quest up for the billionth time</li>\n</ul>\n","date_published":"2024-09-15T16:16:00Z","id":"https://content.luanti.ru/packages/zanderdev/skyblock_zero/releases/27409/","image":"https://content.luanti.ru/thumbnails/4/4aa8824793.png","language":"en","summary":"Release 17","tags":["release"],"title":"\"Skyblock: Zero\" updated: Release 17","url":"https://content.luanti.ru/packages/zanderdev/skyblock_zero/releases/27409/"},{"author":{"avatar":"https://secure.gravatar.com/avatar/35037b708387960c082d7f8c4faa50ab?s=64&d=retro&r=g","name":"zanderdev","url":"https://content.luanti.ru/users/zanderdev/"},"content_html":"<ul>\n<li>unstable code</li>\n<li>where i left off</li>\n<li>commit</li>\n<li>Subticking is somewhat stable now</li>\n<li>Make stable</li>\n<li>only allow putting in pebbles in the crusher - for slightly less confusing automation</li>\n<li>fix MUSIC (sorry zander)</li>\n<li>only allow putting in pebbles in the crusher - for slightly less confusing automation</li>\n<li>save changes</li>\n<li>save changes</li>\n<li>also move api.md into the right place</li>\n<li>Fluid transport - usable</li>\n<li>fix hpef</li>\n<li>added moss_growable and explody to more nodes and tweaked the quest for CO2 to indicate different CO2 levels for different items</li>\n<li>slabs placed on each other now become blobs</li>\n<li>moss no longer grows on the bottom of slabs or the bottom or sides of platforms</li>\n<li>oops</li>\n<li>save changes</li>\n<li>add devtools</li>\n<li>spell</li>\n<li>platform</li>\n<li>spelling</li>\n<li>random</li>\n<li>dev_trail</li>\n<li>more dev utils yay</li>\n<li>lil fix</li>\n<li>uh</li>\n<li>description</li>\n<li>fix hpef</li>\n<li>fix quests</li>\n<li>unstable code</li>\n<li>where i left off</li>\n<li>commit</li>\n<li>Subticking is somewhat stable now</li>\n<li>Make stable</li>\n<li>save changes</li>\n<li>save changes</li>\n<li>also move api.md into the right place</li>\n<li>Fluid transport - usable</li>\n<li>save changes</li>\n<li>fiberweed was taking far too much CO2</li>\n<li>fixed off by one bug with machines and stuff, and also made it so habitat ticks a different set of stuff every second</li>\n<li>made CO2 supply counter show supply within the last 10 seconds</li>\n<li>doubled the amount of CO2 for items</li>\n<li>added pipeworks compatibility for burner</li>\n<li>I haven't committed in a WHILE</li>\n<li>add devtools</li>\n<li>spell</li>\n<li>platform</li>\n<li>spelling</li>\n<li>random</li>\n<li>dev_trail</li>\n<li>more dev utils yay</li>\n<li>lil fix</li>\n<li>uh</li>\n<li>description</li>\n<li>fix hpef</li>\n<li>fix quests</li>\n<li>Resolve merge conflict</li>\n<li>Oh there were more merge conflicts</li>\n<li>spell</li>\n<li>Fix more merge conflicts</li>\n<li>Uhh this merge conflict stuff is weeird</li>\n<li>Uhh this merge conflict stuff is weeird 2</li>\n<li>AAAAAAAAAA</li>\n<li>AAAAAAAAAAA</li>\n<li>description</li>\n<li>AAA</li>\n<li>I haven't committed in a WHILE</li>\n<li>ok i dont know how to use git</li>\n<li>Add some recipes to the fluid transport</li>\n<li>Improve power pipes - now renamed to power cables</li>\n<li>new fluid pipe textures</li>\n<li>Add crafting recipes for reactor parts</li>\n<li>Make the Automatic Autocrafter no longer Automatic</li>\n<li>Merge</li>\n<li>Areasprotector: dont make the player be able to give the mysterious 'label[0,0;im haxxor]' creature the rights to their area</li>\n<li>Add re-link function to the infoscreen</li>\n<li>Fluids api</li>\n<li>Add quests n crafting to everythin - quests tested</li>\n<li>From mt-mods/pipeworks: '</li>\n<li>add factory floor</li>\n<li>???</li>\n<li>nerf Starlight Collector</li>\n<li>ventilator</li>\n</ul>\n","date_published":"2024-09-14T19:31:07Z","id":"https://content.luanti.ru/packages/zanderdev/skyblock_zero/releases/27369/","image":"https://content.luanti.ru/thumbnails/4/4aa8824793.png","language":"en","summary":"Release 16","tags":["release"],"title":"\"Skyblock: Zero\" updated: Release 16","url":"https://content.luanti.ru/packages/zanderdev/skyblock_zero/releases/27369/"},{"author":{"avatar":"https://secure.gravatar.com/avatar/35037b708387960c082d7f8c4faa50ab?s=64&d=retro&r=g","name":"zanderdev","url":"https://content.luanti.ru/users/zanderdev/"},"content_html":"<ul>\n<li>Add protection support</li>\n<li>fix areas being a submodule</li>\n<li>commit</li>\n<li>add protections</li>\n<li>Partially fix issue #31, and change the secret quest placement to how zander really wants it to be</li>\n<li>Fix #29</li>\n<li>Fix #30</li>\n<li>Fix crash bug with storinators (that i just introduced)</li>\n<li>Better protections - now protects ui too</li>\n<li>Antimatter generator</li>\n<li>Make protectors be able to change the open/closed status of the area</li>\n<li>New one way tube textures</li>\n<li>Add ingots, add high power electric furnace, fix a bug that made one node unbreakable</li>\n<li>Finish hpef</li>\n<li>Add a bunch of recipes</li>\n<li>Textures for hpef</li>\n<li>Add the quests</li>\n<li>Change adv battery quest</li>\n<li>Inform the player that the protectors cant be placed near cores, also fancy - close #32</li>\n<li>Add epic particles to the antimatter generator</li>\n<li>Add recipe to the public storinator</li>\n<li>Quests for public storinator</li>\n<li>Make wielders use aluminium ingots instead of powders</li>\n<li>Introduce stateful apis, and make hpef, antimatter gen, simple charge gen, crusher and simple alloy furnace stateful</li>\n<li>Statefulness to phosphors</li>\n<li>Fix permissions of the new giv_achievments command</li>\n<li>Better glass</li>\n<li>add a debug value to sbz_api incase needed</li>\n<li>Close #37</li>\n<li>Close #39</li>\n<li>fix MUSIC (sorry zander)</li>\n<li>add devtools</li>\n<li>spell</li>\n<li>platform</li>\n<li>spelling</li>\n<li>random</li>\n<li>dev_trail</li>\n<li>more dev utils yay</li>\n<li>lil fix</li>\n<li>uh</li>\n<li>description</li>\n</ul>\n","date_published":"2024-09-03T19:43:26Z","id":"https://content.luanti.ru/packages/zanderdev/skyblock_zero/releases/27060/","image":"https://content.luanti.ru/thumbnails/4/4aa8824793.png","language":"en","summary":"Release 15 - General Improvements","tags":["release"],"title":"\"Skyblock: Zero\" updated: Release 15 - General Improvements","url":"https://content.luanti.ru/packages/zanderdev/skyblock_zero/releases/27060/"},{"author":{"avatar":"https://secure.gravatar.com/avatar/35037b708387960c082d7f8c4faa50ab?s=64&d=retro&r=g","name":"zanderdev","url":"https://content.luanti.ru/users/zanderdev/"},"content_html":"<ul>\n<li>yeeted organics in the sbz_resources, in preparation for new stuff</li>\n<li>new moss and algae blocks</li>\n<li>added basic water as a placeholder</li>\n<li>moss and algae now grow near water and light</li>\n<li>dirt and fertilizer now exist</li>\n<li>added the first sprouts</li>\n<li>new plant registry</li>\n<li>added emittrium glass</li>\n<li>added habitat regulator to control oxygen and plant growth</li>\n<li>plants now grow</li>\n<li>plants now need heat and sky exposure to grow</li>\n<li>requires water as well</li>\n<li>added burners as co2 sources (no craft recipe yet)</li>\n<li>changed burner texture</li>\n<li>plants now wilt when not growing</li>\n<li>made growth and wilting much slower</li>\n<li>tweaks to size stuff</li>\n<li>added pyrograss</li>\n<li>made the register function cooler</li>\n<li>CO2 is now stored by the habitat regulator until necessary</li>\n<li>burner now has recipe</li>\n<li>gah the space</li>\n<li>added airlock which is walkable but does not allow habitats through</li>\n<li>added method of obtaining water using crusher</li>\n<li>added recipe for fluid cell</li>\n<li>plants are now oddly_breakable_by_hand</li>\n<li>pyrograss no longer needs oxygen (but still needs a habitat)</li>\n<li>plants are now transparent</li>\n<li>added warpshroom which acts somewhat like chorus fruit</li>\n<li>warpshroom crafting recipe</li>\n<li>warpshroom can now be placed on any matter node</li>\n<li>added seaweed which is completely unrelated to cannabis</li>\n<li>added rope which has special placing mechanics and is climbable</li>\n<li>fiberweed crafting recipe</li>\n<li>fertilizer can now be used to force plants to grow</li>\n<li>added quests</li>\n<li>move the damn quest back up</li>\n</ul>\n","date_published":"2024-09-01T17:12:41Z","id":"https://content.luanti.ru/packages/zanderdev/skyblock_zero/releases/27037/","image":"https://content.luanti.ru/thumbnails/4/4aa8824793.png","language":"en","summary":"Release 14 - Plants","tags":["release"],"title":"\"Skyblock: Zero\" updated: Release 14 - Plants","url":"https://content.luanti.ru/packages/zanderdev/skyblock_zero/releases/27037/"},{"author":{"avatar":"https://secure.gravatar.com/avatar/35037b708387960c082d7f8c4faa50ab?s=64&d=retro&r=g","name":"zanderdev","url":"https://content.luanti.ru/users/zanderdev/"},"content_html":"<ul>\n<li>Basic item transport - part 1</li>\n<li>merge interactor</li>\n<li>fix submodules being weird</li>\n<li>Make sbz_chem support pipeworks too</li>\n<li>Add some essencial blocks</li>\n<li>add puncher wielder</li>\n<li>Pull</li>\n<li>fix: add broken tube (unusable texture though...)</li>\n<li>Change the broken tube texture again</li>\n<li>Textures for node breaker and deployer</li>\n<li>Textures part 2 (i did git add . in the wrong dir)</li>\n<li>idk what happened</li>\n<li>fixed jerky meteorite acceleration</li>\n<li>fixed increased particles due to the above</li>\n<li>radar now shows position of meteorite</li>\n<li>Add the description overrider - unfinished, commit was made to pull</li>\n<li>fixed unbelievably buggy alarm sound</li>\n<li>fixed waypoint not reappearing when radar reenabled</li>\n<li>Polish a bit</li>\n<li>fixed advanced battery recipe so it appears in the recipes tab</li>\n<li>same for the quest</li>\n<li>made quests for crusher items now activate for putting the item into your inventory, rather than only on wield which is weird and hard to figure out (why would you be holding it?)</li>\n<li>style questbook.lua</li>\n<li>removed aliases in favour of automatically converting stuff (haven't tested but it doesn't crash immediately so it's probably fine)</li>\n<li>tweaked crusher volume</li>\n<li>added repulsors, which are basically attractors but the opposite</li>\n<li>infinite storinator now requires neutronium</li>\n<li>and the quest</li>\n<li>fix</li>\n<li>quick fix for core bug</li>\n<li>Add autocrafters</li>\n<li>Make infinite storinators interract with pipeworks propertly</li>\n<li>add quests for pipeworks and make emitters behave like cores if the odds aren't right</li>\n<li>mention in the questbook</li>\n<li>some crafts</li>\n<li>the order is importatnt</li>\n<li>some more crafting recipes</li>\n<li>argh</li>\n<li>merge</li>\n<li>new and EPIC filter injector textures</li>\n<li>optipng -nc *.png</li>\n<li>make puncher use the interractor texture better</li>\n<li>fix the unknown in the ui</li>\n<li>fix that one annoying bug where it annoys you</li>\n<li>make it use invar</li>\n<li>better robotic arm</li>\n<li>add autocrafter to the matter group</li>\n<li>Add requirements to quests</li>\n<li>make tubes breakable</li>\n<li>improve interractor texture</li>\n<li>new deployer textures</li>\n<li>Node breaker textures</li>\n<li>bigger tube and item vac texture</li>\n<li>new recipes</li>\n<li>Finalize - hopefully the last commit</li>\n<li>Bugfix 1 - fix the core bug</li>\n<li>Bugfix 2 - the (probably first) core bug</li>\n<li>bugfix 3 - readd the storinator recipe</li>\n<li>bugfix 4 - Fix duplicate quest</li>\n<li>Bugfix number i lost track: Change reinforced matter texture..</li>\n<li>Bugfix number AAAA: change recipe to output phosphor_off</li>\n<li>Change tubes quest to not require automatic filter injectors</li>\n<li>Bugfix number whatever: fix #27</li>\n<li>Bugfix number x: Partially fix #26</li>\n<li>Fix #26 - convert all sounds to mono</li>\n<li>Make screwdriver obtainable in survival</li>\n<li>Fix automatic filter-injector behaviour with machines</li>\n<li>more fixing</li>\n<li>zander please learn how to do a listring propertly</li>\n<li>NEVERMIND i need to learn how to do listrings propertly</li>\n<li>Close #25 (heh fancy)</li>\n</ul>\n","date_published":"2024-08-28T18:31:35Z","id":"https://content.luanti.ru/packages/zanderdev/skyblock_zero/releases/26960/","image":"https://content.luanti.ru/thumbnails/4/4aa8824793.png","language":"en","summary":"Release 13","tags":["release"],"title":"\"Skyblock: Zero\" updated: Release 13","url":"https://content.luanti.ru/packages/zanderdev/skyblock_zero/releases/26960/"},{"author":{"avatar":"https://secure.gravatar.com/avatar/35037b708387960c082d7f8c4faa50ab?s=64&d=retro&r=g","name":"zanderdev","url":"https://content.luanti.ru/users/zanderdev/"},"content_html":"<p><a href=\"https://github.com/ChefZander/skyblock_zero/releases/tag/12\" rel=\"nofollow\">https://github.com/ChefZander/skyblock_zero/releases/tag/12</a></p>\n","date_published":"2024-08-22T23:13:22Z","id":"https://content.luanti.ru/packages/zanderdev/skyblock_zero/releases/26813/","image":"https://content.luanti.ru/thumbnails/4/4aa8824793.png","language":"en","summary":"https://github.com/ChefZander/skyblock_zero/releases/tag/12","tags":["release"],"title":"\"Skyblock: Zero\" updated: Release 12","url":"https://content.luanti.ru/packages/zanderdev/skyblock_zero/releases/26813/"},{"author":{"avatar":"https://secure.gravatar.com/avatar/35037b708387960c082d7f8c4faa50ab?s=64&d=retro&r=g","name":"zanderdev","url":"https://content.luanti.ru/users/zanderdev/"},"content_html":"<p>Changelog: <a href=\"https://github.com/ChefZander/skyblock_zero/releases/tag/11\" rel=\"nofollow\">https://github.com/ChefZander/skyblock_zero/releases/tag/11</a></p>\n","date_published":"2024-08-21T18:35:26Z","id":"https://content.luanti.ru/packages/zanderdev/skyblock_zero/releases/26765/","image":"https://content.luanti.ru/thumbnails/4/4aa8824793.png","language":"en","summary":"Changelog: https://github.com/ChefZander/skyblock_zero/releases/tag/11","tags":["release"],"title":"\"Skyblock: Zero\" updated: Release 11","url":"https://content.luanti.ru/packages/zanderdev/skyblock_zero/releases/26765/"},{"author":{"avatar":"https://secure.gravatar.com/avatar/35037b708387960c082d7f8c4faa50ab?s=64&d=retro&r=g","name":"zanderdev","url":"https://content.luanti.ru/users/zanderdev/"},"content_html":"<p><a href='https://content.luanti.ru/packages/zanderdev/skyblock_zero/releases/26737/'>Read more</a></p>","date_published":"2024-08-19T19:12:58Z","id":"https://content.luanti.ru/packages/zanderdev/skyblock_zero/releases/26737/","image":"https://content.luanti.ru/thumbnails/4/4aa8824793.png","language":"en","summary":"Release 10","tags":["release"],"title":"\"Skyblock: Zero\" updated: Release 10","url":"https://content.luanti.ru/packages/zanderdev/skyblock_zero/releases/26737/"},{"author":{"avatar":"https://secure.gravatar.com/avatar/35037b708387960c082d7f8c4faa50ab?s=64&d=retro&r=g","name":"zanderdev","url":"https://content.luanti.ru/users/zanderdev/"},"content_html":"<p>Release 9</p>\n<ul>\n<li>New questline &quot;Decorator&quot;</li>\n<li>Moved &quot;Emitter Immitators&quot; to the Decorator questline</li>\n<li>New quest: &quot;Photon Lamps&quot; in Decorator Questline</li>\n<li>Added Photon Lamps</li>\n<li>Fixed a bug reported by <a href=\"/users/theidealist/\" data-username=\"theidealist\" rel=\"nofollow\">@theidealist</a> (ty)</li>\n<li>Secret quests now show up in the questbook as ???</li>\n</ul>\n","date_published":"2024-08-16T21:55:11Z","id":"https://content.luanti.ru/packages/zanderdev/skyblock_zero/releases/26674/","image":"https://content.luanti.ru/thumbnails/4/4aa8824793.png","language":"en","summary":"Release 9","tags":["release"],"title":"\"Skyblock: Zero\" updated: Release 9 - Decorator Questline","url":"https://content.luanti.ru/packages/zanderdev/skyblock_zero/releases/26674/"},{"author":{"avatar":"https://secure.gravatar.com/avatar/35037b708387960c082d7f8c4faa50ab?s=64&d=retro&r=g","name":"zanderdev","url":"https://content.luanti.ru/users/zanderdev/"},"content_html":"<p>Release 8</p>\n<ul>\n<li>Questbook now has questlines</li>\n<li>Primitive Questbook API documentation added (see docs folder)</li>\n<li>Questbook has new types of quests</li>\n<li>Quests may now require other quests to be completed to be viewable</li>\n<li>Added secret quest &quot;Emptiness&quot;</li>\n<li>Improved indicators on quests</li>\n</ul>\n","date_published":"2024-08-16T16:59:50Z","id":"https://content.luanti.ru/packages/zanderdev/skyblock_zero/releases/26667/","image":"https://content.luanti.ru/thumbnails/4/4aa8824793.png","language":"en","summary":"Release 8","tags":["release"],"title":"\"Skyblock: Zero\" updated: Release 8 - Questbook QoL & API Docs","url":"https://content.luanti.ru/packages/zanderdev/skyblock_zero/releases/26667/"},{"author":{"avatar":"https://secure.gravatar.com/avatar/35037b708387960c082d7f8c4faa50ab?s=64&d=retro&r=g","name":"zanderdev","url":"https://content.luanti.ru/users/zanderdev/"},"content_html":"<p>Release 7</p>\n<ul>\n<li>fix the questbook reminders</li>\n<li>player is now invisible, replaced by a white particle trail</li>\n<li>removed players hand</li>\n<li>Add 3 new quests &quot;Global Power&quot;, &quot;Pretty Pebbles&quot; and &quot;Concrete Plan&quot;</li>\n<li>Rightclicking the core will now also give materials</li>\n<li>Bumped 'Advanced Extractor' chance to extract 'Core Dust' from 1/50 to 1/25</li>\n<li>Add Dirt, Soil and Stone Nodes</li>\n<li>Add 'Raw Emittrium' and 'Pebble' Items</li>\n</ul>\n","date_published":"2024-08-02T12:32:22Z","id":"https://content.luanti.ru/packages/zanderdev/skyblock_zero/releases/26332/","image":"https://content.luanti.ru/thumbnails/4/4aa8824793.png","language":"en","summary":"Release 7","tags":["release"],"title":"\"Skyblock: Zero\" updated: Release 7 - Content & Fixes","url":"https://content.luanti.ru/packages/zanderdev/skyblock_zero/releases/26332/"},{"author":{"avatar":"https://secure.gravatar.com/avatar/35037b708387960c082d7f8c4faa50ab?s=64&d=retro&r=g","name":"zanderdev","url":"https://content.luanti.ru/users/zanderdev/"},"content_html":"<p>Release 6</p>\n<ul>\n<li>'Emitter Immitator' now gives off twice as much light</li>\n<li>Introduced the Quest Book instead of the Guide (which has been removed)</li>\n<li>Ported 7 Quests over from the old quest system</li>\n<li>Added 6 new quests covering most of the current gameplay</li>\n<li>Particles when completing a quest</li>\n<li>use /qb to get the questbook on old worlds</li>\n<li>Custom hotbar textures</li>\n</ul>\n","date_published":"2024-08-01T12:20:36Z","id":"https://content.luanti.ru/packages/zanderdev/skyblock_zero/releases/26312/","image":"https://content.luanti.ru/thumbnails/4/4aa8824793.png","language":"en","summary":"Release 6","tags":["release"],"title":"\"Skyblock: Zero\" updated: Release 6 - Questbook Update","url":"https://content.luanti.ru/packages/zanderdev/skyblock_zero/releases/26312/"},{"author":{"avatar":"https://secure.gravatar.com/avatar/35037b708387960c082d7f8c4faa50ab?s=64&d=retro&r=g","name":"zanderdev","url":"https://content.luanti.ru/users/zanderdev/"},"content_html":"<p>Release 5</p>\n<ul>\n<li>Fixed an issue with infinite negative energy reported by <a href=\"/users/fgaz/\" data-username=\"fgaz\" rel=\"nofollow\">@fgaz</a></li>\n</ul>\n","date_published":"2024-07-17T09:22:53Z","id":"https://content.luanti.ru/packages/zanderdev/skyblock_zero/releases/26002/","image":"https://content.luanti.ru/thumbnails/4/4aa8824793.png","language":"en","summary":"Release 5","tags":["release"],"title":"\"Skyblock: Zero\" updated: Release 5 - Small Bugfix","url":"https://content.luanti.ru/packages/zanderdev/skyblock_zero/releases/26002/"},{"author":{"avatar":"https://secure.gravatar.com/avatar/35037b708387960c082d7f8c4faa50ab?s=64&d=retro&r=g","name":"zanderdev","url":"https://content.luanti.ru/users/zanderdev/"},"content_html":"<p>Release 4</p>\n<ul>\n<li>Fixed sneaking being insanely fast for no reason</li>\n<li>Fixed bugs with Generator where it would give infinite energy / take infinite energy</li>\n<li>Added conversion chamber craftitem</li>\n<li>Added Organic Converter (not usable so far)</li>\n</ul>\n","date_published":"2024-07-01T17:10:06Z","id":"https://content.luanti.ru/packages/zanderdev/skyblock_zero/releases/25733/","image":"https://content.luanti.ru/thumbnails/4/4aa8824793.png","language":"en","summary":"Release 4","tags":["release"],"title":"\"Skyblock: Zero\" updated: Release 4 - Bugfix & Organics","url":"https://content.luanti.ru/packages/zanderdev/skyblock_zero/releases/25733/"},{"author":{"avatar":"https://secure.gravatar.com/avatar/35037b708387960c082d7f8c4faa50ab?s=64&d=retro&r=g","name":"zanderdev","url":"https://content.luanti.ru/users/zanderdev/"},"content_html":"<p>See CHANGELOG.md for changelogs.</p>\n","date_published":"2024-06-22T19:07:28Z","id":"https://content.luanti.ru/packages/zanderdev/skyblock_zero/releases/25592/","image":"https://content.luanti.ru/thumbnails/4/4aa8824793.png","language":"en","summary":"See CHANGELOG.md for changelogs.","tags":["release"],"title":"\"Skyblock: Zero\" updated: Release 3 - Storinators & Circuits","url":"https://content.luanti.ru/packages/zanderdev/skyblock_zero/releases/25592/"},{"author":{"avatar":"https://secure.gravatar.com/avatar/35037b708387960c082d7f8c4faa50ab?s=64&d=retro&r=g","name":"zanderdev","url":"https://content.luanti.ru/users/zanderdev/"},"content_html":"<p><a href='https://content.luanti.ru/packages/zanderdev/skyblock_zero/releases/25575/'>Read more</a></p>","date_published":"2024-06-21T18:56:11Z","id":"https://content.luanti.ru/packages/zanderdev/skyblock_zero/releases/25575/","image":"https://content.luanti.ru/thumbnails/4/4aa8824793.png","language":"en","summary":"Release 2","tags":["release"],"title":"\"Skyblock: Zero\" updated: Release 2","url":"https://content.luanti.ru/packages/zanderdev/skyblock_zero/releases/25575/"},{"author":{"avatar":"https://secure.gravatar.com/avatar/35037b708387960c082d7f8c4faa50ab?s=64&d=retro&r=g","name":"zanderdev","url":"https://content.luanti.ru/users/zanderdev/"},"content_html":"<p><a href='https://content.luanti.ru/packages/zanderdev/skyblock_zero/releases/25564/'>Read more</a></p>","date_published":"2024-06-20T20:15:44Z","id":"https://content.luanti.ru/packages/zanderdev/skyblock_zero/releases/25564/","image":"https://content.luanti.ru/thumbnails/4/4aa8824793.png","language":"en","summary":"Release 1","tags":["release"],"title":"\"Skyblock: Zero\" updated: Release 1","url":"https://content.luanti.ru/packages/zanderdev/skyblock_zero/releases/25564/"}],"title":"ContentDB package updates","version":"https://jsonfeed.org/version/1"}
