.../world/worldmods/craftoplus/items/copper/copper_door.lua:79: attempt to call local 'game_register_door' (a nil value)
stack traceback:
[C]: in function 'game_register_door'
.../world/worldmods/craftoplus/items/copper/copper_door.lua:79: in main chunk
[C]: in function 'dofile'
...ti/worlds/world/worldmods/craftoplus/items/item_list.lua:122: in main chunk
[C]: in function 'dofile'
...server/luanti/worlds/world/worldmods/craftoplus/init.lua:35: in main chunk
The crash stopped when I used settingtypes.txt to disable copper door.
the gold, iron, and tin pieces are missing textures.
The wood items don't seem to exist anymore either.
If you want to see more details, I am running the mod on mtg here: 76.168.49.127 port 30000
All the same issues are there, no wood items(at least in creative inventory), iron, gold, and tin pieces missing textures, and the door crash is still there. I am using the most recent version avaliable on gitlab for both craftoplus and m7a. If it helps this is minetest_game.
The crash stopped when I used settingtypes.txt to disable copper door. the gold, iron, and tin pieces are missing textures. The wood items don't seem to exist anymore either. If you want to see more details, I am running the mod on mtg here: 76.168.49.127 port 30000
Check it now ...
All the same issues are there, no wood items(at least in creative inventory), iron, gold, and tin pieces missing textures, and the door crash is still there. I am using the most recent version avaliable on gitlab for both craftoplus and m7a. If it helps this is minetest_game.
Hmm ... that's odd ... it's working good in my Minetest Game. hmmm ......