here's the extracted text from the error screen (I don't know how to get the full error code... I can't find the debug stuff even though I have it active):
AsyncEr: Lua: Runtime error from mod 2?" in callback luaentity_Punch()
inetest/games/minecloniaimods/I TEMS/mcl_armoridamage.ltia: 21: attempt to perform
arithmetic on local ‘damage’ (a nil value)
stack traceback
...inetest/games/mineclonia/mods/I TEMS/mcl_armor/damage.lua:2L: in function ‘func’
minetest/games/minecloniaimods/CORE/MCI_damage/init.lua:58: in function
‘run_modifiers’
ninetest/games/minecloniaimods/CORE/Mc]_utilobject.lua:250: in function
‘deal_damage’
Igames/mineclonia/mods/ENTITIES/mobs_mc/ender_dragon.lua:140: in function
Igames/mineclonia/mods/ENTITIES/mobs_mc/ender_dragon.lua:127>
I'm using a Kaby Lake dual core CPU without a seperate GPU... only thing I have a problem with performance-wise is that the vehicles (boats, minecarts, etc.) are extremely laggy from the ping...
however, if Luanti weren't a web server based platform, it would be able to run seemlessly on a potato, especially one running on a Linux system... I know this because I used to play Minecraft on a laptop from 2009 (4GB DDR2 RAM and an Intel Pentium T4300) while running Windows 10 home
this package will somehow glitch the map (basically delete everything except the node area you are in) and keep you from respawning until you disable it... I don't know why this happens or how to keep it from happening.
the glitch is also a problem if you have it active when loading the world for the first time... it can't load the map until you disable this package...
This is a great mod, the only bad thing is that m7a (the mod's dependency) will cause the entire world to glitch and only the area at which you were currently at (if you have this active when you create the world, you'll be stuck on the loading screen until you force restart the app) and if you die, you can't respawn. the glitch goes away once you have disabled this mod and its dependency.
other than that issue (which didn't happen until m7a became a thing), this mod is extremely useful for when you want to build fancy things.
I'd also kinda' like a way to display weaponry and other items easily...
unfortunately, in the most recent Mineclonia update, one of the dependancies of this mod was removed and is no longer available... the mod used to work, but is now useless until that dependancy is either replaced or is brought back.
I can place the tubes, but I can't use them, they don't connect to the chests and they don't even move anything. maybe I don't have it set up correctly, but there's no tutorial or instruction manual to tell me how to set it up.
this literally doesn't work at all... I can't cycle through the flags to get to the generic ones, all I get is a loop through all the pride flags... and it definitely doesn't work when you have country flags enabled
I agree that they could have just made a seperate mod, but that probably takes more time than just adding to one that is already there
and offensive is a relative term: a pride member may find this name offensive if they are overly sensitive and therefore miss the point of "inoffensive" while someone who sees pride as something bad and is oversensitive might be offended by the pride flag.
also, about your reply to XxSAINTxX, look up what the Ku Klux Klan really was.
here's the extracted text from the error screen (I don't know how to get the full error code... I can't find the debug stuff even though I have it active):
AsyncEr: Lua: Runtime error from mod 2?" in callback luaentity_Punch()
inetest/games/minecloniaimods/I TEMS/mcl_armoridamage.ltia: 21: attempt to perform arithmetic on local ‘damage’ (a nil value) stack traceback
...inetest/games/mineclonia/mods/I TEMS/mcl_armor/damage.lua:2L: in function ‘func’ minetest/games/minecloniaimods/CORE/MCI_damage/init.lua:58: in function ‘run_modifiers’
ninetest/games/minecloniaimods/CORE/Mc]_utilobject.lua:250: in function ‘deal_damage’
Igames/mineclonia/mods/ENTITIES/mobs_mc/ender_dragon.lua:140: in function Igames/mineclonia/mods/ENTITIES/mobs_mc/ender_dragon.lua:127>
I'm using a Kaby Lake dual core CPU without a seperate GPU... only thing I have a problem with performance-wise is that the vehicles (boats, minecarts, etc.) are extremely laggy from the ping...
however, if Luanti weren't a web server based platform, it would be able to run seemlessly on a potato, especially one running on a Linux system... I know this because I used to play Minecraft on a laptop from 2009 (4GB DDR2 RAM and an Intel Pentium T4300) while running Windows 10 home
the game is absolutely awesome and is a great replacement for Minecraft... however, there is a lot of lag when riding vehicles.
also, as the title suggests, damaging the Ender Dragon in any way will crash the game... other than that, it's really fun
this package will somehow glitch the map (basically delete everything except the node area you are in) and keep you from respawning until you disable it... I don't know why this happens or how to keep it from happening.
the glitch is also a problem if you have it active when loading the world for the first time... it can't load the map until you disable this package...
This is a great mod, the only bad thing is that m7a (the mod's dependency) will cause the entire world to glitch and only the area at which you were currently at (if you have this active when you create the world, you'll be stuck on the loading screen until you force restart the app) and if you die, you can't respawn. the glitch goes away once you have disabled this mod and its dependency.
other than that issue (which didn't happen until m7a became a thing), this mod is extremely useful for when you want to build fancy things.
I'd also kinda' like a way to display weaponry and other items easily...
unfortunately, in the most recent Mineclonia update, one of the dependancies of this mod was removed and is no longer available... the mod used to work, but is now useless until that dependancy is either replaced or is brought back.
yes, I did use injectors... they didn't do anything...
I can place the tubes, but I can't use them, they don't connect to the chests and they don't even move anything. maybe I don't have it set up correctly, but there's no tutorial or instruction manual to tell me how to set it up.
Note: I am using this in Mineclonia
this literally doesn't work at all... I can't cycle through the flags to get to the generic ones, all I get is a loop through all the pride flags... and it definitely doesn't work when you have country flags enabled
I agree that they could have just made a seperate mod, but that probably takes more time than just adding to one that is already there
and offensive is a relative term: a pride member may find this name offensive if they are overly sensitive and therefore miss the point of "inoffensive" while someone who sees pride as something bad and is oversensitive might be offended by the pride flag.
also, about your reply to XxSAINTxX, look up what the Ku Klux Klan really was.